chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely and then to fix the GUI
This commit is contained in:
parent
ee6e0aa0e0
commit
48db9a1d0c
109 changed files with 532 additions and 377 deletions
|
|
@ -426,7 +426,7 @@ void DivPlatformVERA::poke(std::vector<DivRegWrite>& wlist) {
|
|||
for (auto &i: wlist) poke(i.addr,i.val);
|
||||
}
|
||||
|
||||
int DivPlatformVERA::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
|
||||
int DivPlatformVERA::init(DivEngine* p, int channels, int sugRate, const DivConfig& flags) {
|
||||
for (int i=0; i<17; i++) {
|
||||
isMuted[i]=false;
|
||||
oscBuf[i]=new DivDispatchOscBuffer;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue