chip flags rewrite, part 4 - DO NOT USE

the next part is to drop systemFlagsOld completely
and then to fix the GUI
This commit is contained in:
tildearrow 2022-09-29 20:13:40 -05:00
parent ee6e0aa0e0
commit 48db9a1d0c
109 changed files with 532 additions and 377 deletions

View file

@ -849,13 +849,8 @@ void DivPlatformArcade::reset() {
//rWrite(0x1b,0x00);
}
void DivPlatformArcade::setFlags(unsigned int flags) {
switch (flags&0xff) {
default:
case 0:
chipClock=COLOR_NTSC;
baseFreqOff=0;
break;
void DivPlatformArcade::setFlags(const DivConfig& flags) {
switch (flags.getInt("clockSel",0)) {
case 1:
chipClock=COLOR_PAL*4.0/5.0;
baseFreqOff=12;
@ -864,6 +859,10 @@ void DivPlatformArcade::setFlags(unsigned int flags) {
chipClock=4000000.0;
baseFreqOff=-122;
break;
default:
chipClock=COLOR_NTSC;
baseFreqOff=0;
break;
}
rate=chipClock/64;
for (int i=0; i<8; i++) {
@ -879,7 +878,7 @@ void DivPlatformArcade::setYMFM(bool use) {
useYMFM=use;
}
int DivPlatformArcade::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
int DivPlatformArcade::init(DivEngine* p, int channels, int sugRate, const DivConfig& flags) {
parent=p;
dumpWrites=false;
skipRegisterWrites=false;