chip flags rewrite, part 4 - DO NOT USE

the next part is to drop systemFlagsOld completely
and then to fix the GUI
This commit is contained in:
tildearrow 2022-09-29 20:13:40 -05:00
parent ee6e0aa0e0
commit 48db9a1d0c
109 changed files with 532 additions and 377 deletions

View file

@ -183,7 +183,7 @@ struct DivDispatchContainer {
void flush(size_t count);
void fillBuf(size_t runtotal, size_t offset, size_t size);
void clear();
void init(DivSystem sys, DivEngine* eng, int chanCount, double gotRate, unsigned int flags);
void init(DivSystem sys, DivEngine* eng, int chanCount, double gotRate, const DivConfig& flags);
void quit();
DivDispatchContainer():
dispatch(NULL),
@ -821,7 +821,12 @@ class DivEngine {
void setOrder(unsigned char order);
// set system flags
void setSysFlags(int system, unsigned int flags, bool restart);
void setSysFlags(int system, String key, bool value, bool restart);
void setSysFlags(int system, String key, int value, bool restart);
void setSysFlags(int system, String key, float value, bool restart);
void setSysFlags(int system, String key, double value, bool restart);
void setSysFlags(int system, String key, const char* value, bool restart);
void setSysFlags(int system, String key, String value, bool restart);
// set Hz
void setSongRate(float hz, bool pal);