GUI: vendor/device name for render backends

This commit is contained in:
tildearrow 2024-04-08 03:02:08 -05:00
parent 2020aba481
commit 484f6570aa
16 changed files with 326 additions and 8 deletions

View file

@ -1460,6 +1460,12 @@ class FurnaceGUIRender {
virtual bool supportsDrawOsc();
virtual bool getOutputSize(int& w, int& h);
virtual int getWindowFlags();
virtual int getMaxTextureWidth();
virtual int getMaxTextureHeight();
virtual const char* getBackendName();
virtual const char* getVendorName();
virtual const char* getDeviceName();
virtual const char* getAPIVersion();
virtual void setSwapInterval(int swapInterval);
virtual void preInit();
virtual bool init(SDL_Window* win, int swapInterval);