Game Boy: fix serious typo
This commit is contained in:
		
							parent
							
								
									1721e1d03e
								
							
						
					
					
						commit
						45196daf95
					
				| 
						 | 
					@ -534,7 +534,7 @@ void DivInstrument::putInsData(SafeWriter* w) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  // GB hardware sequence
 | 
					  // GB hardware sequence
 | 
				
			||||||
  w->writeC(gb.hwSeqLen);
 | 
					  w->writeC(gb.hwSeqLen);
 | 
				
			||||||
  for (int i=0; gb.hwSeqLen; i++) {
 | 
					  for (int i=0; i<gb.hwSeqLen; i++) {
 | 
				
			||||||
    w->writeC(gb.hwSeq[i].cmd);
 | 
					    w->writeC(gb.hwSeq[i].cmd);
 | 
				
			||||||
    w->writeS(gb.hwSeq[i].data);
 | 
					    w->writeS(gb.hwSeq[i].data);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -262,6 +262,16 @@ struct DivInstrumentSTD {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct DivInstrumentGB {
 | 
					struct DivInstrumentGB {
 | 
				
			||||||
  unsigned char envVol, envDir, envLen, soundLen, hwSeqLen;
 | 
					  unsigned char envVol, envDir, envLen, soundLen, hwSeqLen;
 | 
				
			||||||
 | 
					  enum HWSeqCommands: unsigned char {
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_ENVELOPE=0,
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_SWEEP,
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_WAIT,
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_WAIT_REL,
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_LOOP,
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_LOOP_REL,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DIV_GB_HWCMD_MAX
 | 
				
			||||||
 | 
					  };
 | 
				
			||||||
  struct HWSeqCommand {
 | 
					  struct HWSeqCommand {
 | 
				
			||||||
    unsigned char cmd;
 | 
					    unsigned char cmd;
 | 
				
			||||||
    unsigned short data;
 | 
					    unsigned short data;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in a new issue