GUI: prepare for a per-channel oscilloscope?
currently supported systems: - Amiga - AY-3-8910 - Dummy System - OPLL - SegaPCM no trigger supported yet!
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20 changed files with 269 additions and 14 deletions
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@ -21,6 +21,7 @@
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#define _DISPATCH_H
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#include <stdlib.h>
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#include <string.h>
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#include <vector>
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#define ONE_SEMITONE 2200
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@ -205,6 +206,18 @@ struct DivRegWrite {
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addr(a), val(v) {}
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};
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struct DivDispatchOscBuffer {
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unsigned int rate;
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unsigned short needle;
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short data[65536];
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DivDispatchOscBuffer():
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rate(65536),
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needle(0) {
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memset(data,0,65536*sizeof(short));
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}
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};
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class DivEngine;
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class DivMacroInt;
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@ -268,6 +281,12 @@ class DivDispatch {
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* @return a pointer, or NULL.
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*/
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virtual DivMacroInt* getChanMacroInt(int chan);
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/**
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* get an oscilloscope buffer for a channel.
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* @return a pointer to a DivDispatchOscBuffer, or NULL if not supported.
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*/
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virtual DivDispatchOscBuffer* getOscBuffer(int chan);
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/**
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* get the register pool of this dispatch.
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