add sample preview volume setting
it was too loud
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41bd28c41a
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5 changed files with 31 additions and 2 deletions
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@ -3246,6 +3246,10 @@ void DivEngine::setMetronomeVol(float vol) {
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metroVol=vol;
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}
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void DivEngine::setSamplePreviewVol(float vol) {
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previewVol=vol;
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}
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void DivEngine::setConsoleMode(bool enable) {
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consoleMode=enable;
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}
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@ -3450,6 +3454,7 @@ bool DivEngine::initAudioBackend() {
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clampSamples=getConfInt("clampSamples",0);
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lowLatency=getConfInt("lowLatency",0);
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metroVol=(float)(getConfInt("metroVol",100))/100.0f;
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previewVol=(float)(getConfInt("sampleVol",50))/100.0f;
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midiOutClock=getConfInt("midiOutClock",0);
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midiOutTime=getConfInt("midiOutTime",0);
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midiOutTimeRate=getConfInt("midiOutTimeRate",0);
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@ -3457,6 +3462,8 @@ bool DivEngine::initAudioBackend() {
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midiOutMode=getConfInt("midiOutMode",DIV_MIDI_MODE_NOTE);
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if (metroVol<0.0f) metroVol=0.0f;
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if (metroVol>2.0f) metroVol=2.0f;
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if (previewVol<0.0f) previewVol=0.0f;
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if (previewVol>1.0f) previewVol=1.0f;
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renderPoolThreads=getConfInt("renderPoolThreads",0);
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if (lowLatency) logI("using low latency mode.");
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@ -490,6 +490,7 @@ class DivEngine {
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float metroFreq, metroPos;
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float metroAmp;
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float metroVol;
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float previewVol;
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size_t totalProcessed;
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@ -729,6 +730,9 @@ class DivEngine {
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int getSamplePreviewPos();
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double getSamplePreviewRate();
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// set sample preview volume (1.0 = 100%)
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void setSamplePreviewVol(float vol);
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// trigger sample preview
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void previewSample(int sample, int note=-1, int pStart=-1, int pEnd=-1);
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void stopSamplePreview();
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@ -1282,6 +1286,7 @@ class DivEngine {
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metroPos(0),
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metroAmp(0.0f),
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metroVol(1.0f),
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previewVol(1.0f),
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totalProcessed(0),
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renderPoolThreads(0),
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renderPool(NULL),
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@ -2202,7 +2202,7 @@ void DivEngine::nextBuf(float** in, float** out, int inChans, int outChans, unsi
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} else if (srcPortSet==0xffd) {
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// sample preview
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for (size_t j=0; j<size; j++) {
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out[destSubPort][j]+=samp_bbOut[j]/32768.0;
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out[destSubPort][j]+=previewVol*(samp_bbOut[j]/32768.0);
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}
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} else if (srcPortSet==0xffe && playing && !halted) {
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// metronome
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