second attempt at MinGW backtrace
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103
src/engine/platform/dave.h
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103
src/engine/platform/dave.h
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/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2024 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _PCE_H
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#define _PCE_H
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#include "../dispatch.h"
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#include "../../fixedQueue.h"
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#include "sound/dave/dave.hpp"
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class DivPlatformDave: public DivDispatch {
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struct Channel: public SharedChannel<signed char> {
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int dacPeriod, dacRate, dacOut;
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unsigned int dacPos;
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int dacSample;
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unsigned char pan;
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bool noise, pcm, furnaceDac, deferredWaveUpdate;
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signed short wave;
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int macroVolMul, noiseSeek;
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Channel():
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SharedChannel<signed char>(31),
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dacPeriod(0),
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dacRate(0),
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dacOut(0),
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dacPos(0),
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dacSample(-1),
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pan(255),
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noise(false),
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pcm(false),
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furnaceDac(false),
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deferredWaveUpdate(false),
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wave(-1),
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macroVolMul(31),
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noiseSeek(0) {}
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};
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Channel chan[6];
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DivDispatchOscBuffer* oscBuf[6];
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bool isMuted[6];
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bool antiClickEnabled;
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bool updateLFO;
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struct QueuedWrite {
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unsigned char addr;
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unsigned char val;
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QueuedWrite(): addr(0), val(9) {}
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QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {}
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};
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FixedQueue<QueuedWrite,512> writes;
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unsigned char lastPan;
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int cycles, curChan, delay;
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int tempL[32];
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int tempR[32];
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unsigned char sampleBank, lfoMode, lfoSpeed;
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Ep128::Dave* dave;
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unsigned char regPool[128];
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friend void putDispatchChip(void*,int);
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friend void putDispatchChan(void*,int,int);
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public:
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void acquire(short** buf, size_t len);
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int dispatch(DivCommand c);
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void* getChanState(int chan);
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DivMacroInt* getChanMacroInt(int ch);
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unsigned short getPan(int chan);
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DivChannelPair getPaired(int chan);
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DivChannelModeHints getModeHints(int chan);
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DivSamplePos getSamplePos(int ch);
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DivDispatchOscBuffer* getOscBuffer(int chan);
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int mapVelocity(int ch, float vel);
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unsigned char* getRegisterPool();
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int getRegisterPoolSize();
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void reset();
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void forceIns();
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void tick(bool sysTick=true);
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void muteChannel(int ch, bool mute);
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int getOutputCount();
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bool keyOffAffectsArp(int ch);
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void setFlags(const DivConfig& flags);
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void notifyInsDeletion(void* ins);
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void poke(unsigned int addr, unsigned short val);
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void poke(std::vector<DivRegWrite>& wlist);
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const char** getRegisterSheet();
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int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
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void quit();
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~DivPlatformDave();
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};
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#endif
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