Soundtracker .mod loading support
this required a re-organization of DivEngine::load() but it works eventually we'll be able to load other file formats this way
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2 changed files with 83 additions and 42 deletions
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@ -490,7 +490,8 @@ enum PasteMode {
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GUI_PASTE_MODE_OVERFLOW
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};
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#define FURKMOD_CTRL (1<<31)
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// 1<<31
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#define FURKMOD_CTRL (-2147483648)
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#define FURKMOD_SHIFT (1<<29)
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#define FURKMOD_META (1<<28)
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#define FURKMOD_ALT (1<<27)
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