YM2151/2610/2612/Game Boy: fix panning - UNTESTED

This commit is contained in:
tildearrow 2022-03-06 14:39:20 -05:00
parent 2bfb84cd1e
commit 3b8388d90c
8 changed files with 30 additions and 65 deletions

View file

@ -892,16 +892,10 @@ int DivPlatformYM2610::dispatch(DivCommand c) {
chan[c.chan].ins=c.value;
break;
case DIV_CMD_PANNING: {
switch (c.value) {
case 0x01:
chan[c.chan].pan=1;
break;
case 0x10:
chan[c.chan].pan=2;
break;
default:
chan[c.chan].pan=3;
break;
if (c.value==0) {
chan[c.chan].pan=3;
} else {
chan[c.chan].pan=((c.value&15)>0)|(((c.value>>4)>0)<<1);
}
if (c.chan>12) {
immWrite(0x11,isMuted[c.chan]?0:(chan[c.chan].pan<<6));