YM2151/2610/2612/Game Boy: fix panning - UNTESTED
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3b8388d90c
8 changed files with 30 additions and 65 deletions
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@ -892,16 +892,10 @@ int DivPlatformYM2610::dispatch(DivCommand c) {
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chan[c.chan].ins=c.value;
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break;
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case DIV_CMD_PANNING: {
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switch (c.value) {
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case 0x01:
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chan[c.chan].pan=1;
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break;
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case 0x10:
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chan[c.chan].pan=2;
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break;
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default:
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chan[c.chan].pan=3;
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break;
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if (c.value==0) {
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chan[c.chan].pan=3;
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} else {
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chan[c.chan].pan=((c.value&15)>0)|(((c.value>>4)>0)<<1);
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}
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if (c.chan>12) {
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immWrite(0x11,isMuted[c.chan]?0:(chan[c.chan].pan<<6));
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