YM2151/2610/2612/Game Boy: fix panning - UNTESTED

This commit is contained in:
tildearrow 2022-03-06 14:39:20 -05:00
parent 2bfb84cd1e
commit 3b8388d90c
8 changed files with 30 additions and 65 deletions

View file

@ -495,8 +495,8 @@ int DivPlatformArcade::dispatch(DivCommand c) {
chan[c.chan].ins=c.value;
break;
case DIV_CMD_PANNING: {
chan[c.chan].chVolL=((c.value>>4)==1);
chan[c.chan].chVolR=((c.value&15)==1);
chan[c.chan].chVolL=((c.value>>4)>0);
chan[c.chan].chVolR=((c.value&15)>0);
if (isMuted[c.chan]) {
rWrite(chanOffs[c.chan]+ADDR_LR_FB_ALG,(chan[c.chan].state.alg&7)|(chan[c.chan].state.fb<<3));
} else {