implement macro speed/delay

This commit is contained in:
tildearrow 2022-08-22 03:52:32 -05:00
parent a3e7dbed7a
commit 3b6fa212b8
3 changed files with 40 additions and 3 deletions

View file

@ -32,6 +32,18 @@ void DivMacroStruct::doMacro(DivInstrumentMacro& source, bool released, bool tic
had=false;
return;
}
if (delay>0) {
delay--;
return;
}
if (began && source.delay>0) {
delay=source.delay;
} else {
delay=source.speed-1;
}
if (began) {
began=false;
}
if (finished) {
finished=false;
}

View file

@ -25,21 +25,24 @@
class DivEngine;
struct DivMacroStruct {
int pos, lastPos;
int pos, lastPos, delay;
int val;
bool has, had, actualHad, finished, will, linger;
bool has, had, actualHad, finished, will, linger, began;
unsigned int mode;
void doMacro(DivInstrumentMacro& source, bool released, bool tick);
void init() {
pos=lastPos=mode=0;
pos=lastPos=mode=delay=0;
has=had=actualHad=will=false;
linger=false;
began=true;
// TODO: test whether this breaks anything?
val=0;
}
void prepare(DivInstrumentMacro& source, DivEngine* e);
DivMacroStruct():
pos(0),
lastPos(0),
delay(0),
val(0),
has(false),
had(false),
@ -47,6 +50,7 @@ struct DivMacroStruct {
finished(false),
will(false),
linger(false),
began(false),
mode(0) {}
};