GUI: mobile channels view
This commit is contained in:
parent
7070522bbe
commit
3b0ef7c096
|
@ -29,6 +29,14 @@ void FurnaceGUI::drawChannels() {
|
||||||
nextWindow=GUI_WINDOW_NOTHING;
|
nextWindow=GUI_WINDOW_NOTHING;
|
||||||
}
|
}
|
||||||
if (!channelsOpen) return;
|
if (!channelsOpen) return;
|
||||||
|
if (mobileUI) {
|
||||||
|
patWindowPos=(portrait?ImVec2(0.0f,(mobileMenuPos*-0.65*canvasH)):ImVec2((0.16*canvasH)+0.5*canvasW*mobileMenuPos,0.0f));
|
||||||
|
patWindowSize=(portrait?ImVec2(canvasW,canvasH-(0.16*canvasW)):ImVec2(canvasW-(0.16*canvasH),canvasH));
|
||||||
|
ImGui::SetNextWindowPos(patWindowPos);
|
||||||
|
ImGui::SetNextWindowSize(patWindowSize);
|
||||||
|
} else {
|
||||||
|
//ImGui::SetNextWindowSizeConstraints(ImVec2(440.0f*dpiScale,400.0f*dpiScale),ImVec2(canvasW,canvasH));
|
||||||
|
}
|
||||||
if (ImGui::Begin("Channels",&channelsOpen,globalWinFlags)) {
|
if (ImGui::Begin("Channels",&channelsOpen,globalWinFlags)) {
|
||||||
if (ImGui::BeginTable("ChannelList",3)) {
|
if (ImGui::BeginTable("ChannelList",3)) {
|
||||||
ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthFixed,0.0);
|
ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthFixed,0.0);
|
||||||
|
|
|
@ -3788,6 +3788,11 @@ bool FurnaceGUI::loop() {
|
||||||
drawSampleEdit();
|
drawSampleEdit();
|
||||||
drawPiano();
|
drawPiano();
|
||||||
break;
|
break;
|
||||||
|
case GUI_SCENE_CHANNELS:
|
||||||
|
channelsOpen=true;
|
||||||
|
curWindow=GUI_WINDOW_CHANNELS;
|
||||||
|
drawChannels();
|
||||||
|
break;
|
||||||
case GUI_SCENE_CHIPS:
|
case GUI_SCENE_CHIPS:
|
||||||
sysManagerOpen=true;
|
sysManagerOpen=true;
|
||||||
curWindow=GUI_WINDOW_SYS_MANAGER;
|
curWindow=GUI_WINDOW_SYS_MANAGER;
|
||||||
|
|
Loading…
Reference in a new issue