breaking the limit, part 2
all dispatches adapted to 32768 samples. sample limit unlocked. testing is required.
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a4da787c1b
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387d9e0654
47 changed files with 430 additions and 168 deletions
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@ -690,7 +690,7 @@ size_t DivPlatformSoundUnit::getSampleMemUsage(int index) {
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bool DivPlatformSoundUnit::isSampleLoaded(int index, int sample) {
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if (index!=0) return false;
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if (sample<0 || sample>255) return false;
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if (sample<0 || sample>32767) return false;
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return sampleLoaded[sample];
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}
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@ -701,8 +701,8 @@ const DivMemoryComposition* DivPlatformSoundUnit::getMemCompo(int index) {
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void DivPlatformSoundUnit::renderSamples(int sysID) {
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memset(sampleMem,0,sampleMemSize?65536:8192);
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memset(sampleOffSU,0,256*sizeof(unsigned int));
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memset(sampleLoaded,0,256*sizeof(bool));
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memset(sampleOffSU,0,32768*sizeof(unsigned int));
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memset(sampleLoaded,0,32768*sizeof(bool));
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memCompo=DivMemoryComposition();
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memCompo.name="Sample RAM";
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@ -770,5 +770,13 @@ void DivPlatformSoundUnit::quit() {
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delete[] sampleMem;
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}
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DivPlatformSoundUnit::~DivPlatformSoundUnit() {
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// initialization of important arrays
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DivPlatformSoundUnit::DivPlatformSoundUnit() {
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sampleOffSU=new unsigned int[32768];
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sampleLoaded=new bool[32768];
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}
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DivPlatformSoundUnit::~DivPlatformSoundUnit() {
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delete[] sampleOffSU;
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delete[] sampleLoaded;
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}
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