GUI: use canvasW/H instead of scrW/H*dpiScale

This commit is contained in:
tildearrow 2022-10-20 02:34:14 -05:00
parent d96674186e
commit 373367724b
16 changed files with 63 additions and 78 deletions

View file

@ -23,18 +23,13 @@
const char* aboutLine[]={
"tildearrow",
"is not so happy to present",
"is proud to present",
"",
("Furnace " DIV_VERSION),
"",
"the biggest multi-system chiptune tracker!",
"featuring DefleMask song compatibility.",
"",
"what a mess of a versioning scheme we have...",
"I mean it! these pre-releases are like normal releases",
"by now but only because I promised you to have SNES in",
"0.6pre2 I am doing this whole mess...",
"",
"> CREDITS <",
"",
"-- program --",
@ -187,7 +182,7 @@ void FurnaceGUI::drawAbout() {
// do stuff
if (ImGui::Begin("About Furnace",NULL,ImGuiWindowFlags_Modal|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoDocking|ImGuiWindowFlags_NoTitleBar)) {
ImGui::SetWindowPos(ImVec2(0,0));
ImGui::SetWindowSize(ImVec2(scrW*dpiScale,scrH*dpiScale));
ImGui::SetWindowSize(ImVec2(canvasW,canvasH));
ImGui::PushFont(bigFont);
ImDrawList* dl=ImGui::GetWindowDrawList();
float r=0;
@ -195,47 +190,47 @@ void FurnaceGUI::drawAbout() {
float b=0;
float peakMix=settings.partyTime?((peak[0]+peak[1])*0.5):0.3;
ImGui::ColorConvertHSVtoRGB(aboutHue,1.0,0.25+MIN(0.75f,peakMix*0.75f),r,g,b);
dl->AddRectFilled(ImVec2(0,0),ImVec2(scrW*dpiScale,scrH*dpiScale),0xff000000);
dl->AddRectFilled(ImVec2(0,0),ImVec2(canvasW,canvasH),0xff000000);
bool skip=false;
bool skip2=false;
for (int i=(-80-sin(double(aboutSin)*2*M_PI/120.0)*80.0)*2; i<scrW; i+=160) {
for (int i=(-80-sin(double(aboutSin)*2*M_PI/120.0)*80.0)*2*dpiScale; i<canvasW; i+=160*dpiScale) {
skip2=!skip2;
skip=skip2;
for (int j=(-80-cos(double(aboutSin)*2*M_PI/150.0)*80.0)*2; j<scrH; j+=160) {
for (int j=(-80-cos(double(aboutSin)*2*M_PI/150.0)*80.0)*2*dpiScale; j<canvasH; j+=160*dpiScale) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.25,g*0.25,b*0.25,1.0)));
dl->AddRectFilled(ImVec2(i,j),ImVec2(i+160*dpiScale,j+160*dpiScale),ImGui::GetColorU32(ImVec4(r*0.25,g*0.25,b*0.25,1.0)));
}
}
skip=false;
skip2=false;
for (int i=(-80-cos(double(aboutSin)*2*M_PI/120.0)*80.0)*2; i<scrW; i+=160) {
for (int i=(-80-cos(double(aboutSin)*2*M_PI/120.0)*80.0)*2*dpiScale; i<canvasW; i+=160*dpiScale) {
skip2=!skip2;
skip=skip2;
for (int j=(-80-sin(double(aboutSin)*2*M_PI/150.0)*80.0)*2; j<scrH; j+=160) {
for (int j=(-80-sin(double(aboutSin)*2*M_PI/150.0)*80.0)*2*dpiScale; j<canvasH; j+=160*dpiScale) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.5,g*0.5,b*0.5,1.0)));
dl->AddRectFilled(ImVec2(i,j),ImVec2(i+160*dpiScale,j+160*dpiScale),ImGui::GetColorU32(ImVec4(r*0.5,g*0.5,b*0.5,1.0)));
}
}
skip=false;
skip2=false;
for (int i=(-160+fmod(aboutSin*2,160))*2; i<scrW; i+=160) {
for (int i=(-160+fmod(aboutSin*2,160))*2*dpiScale; i<canvasW; i+=160*dpiScale) {
skip2=!skip2;
skip=skip2;
for (int j=(-240-cos(double(aboutSin*M_PI/300.0))*240.0)*2; j<scrH; j+=160) {
for (int j=(-240-cos(double(aboutSin*M_PI/300.0))*240.0)*2*dpiScale; j<canvasH; j+=160*dpiScale) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.75,g*0.75,b*0.75,1.0)));
dl->AddRectFilled(ImVec2(i,j),ImVec2(i+160*dpiScale,j+160*dpiScale),ImGui::GetColorU32(ImVec4(r*0.75,g*0.75,b*0.75,1.0)));
}
}
for (size_t i=0; i<aboutCount; i++) {
double posX=(scrW*dpiScale/2.0)+(sin(double(i)*0.5+double(aboutScroll)/90.0)*120*dpiScale)-(ImGui::CalcTextSize(aboutLine[i]).x*0.5);
double posY=(scrH-aboutScroll+42*i)*dpiScale;
if (posY<-80*dpiScale || posY>scrH*dpiScale) continue;
double posX=(canvasW/2.0)+(sin(double(i)*0.5+double(aboutScroll)/(90.0*dpiScale))*120*dpiScale)-(ImGui::CalcTextSize(aboutLine[i]).x*0.5);
double posY=(canvasH-aboutScroll+42*i*dpiScale);
if (posY<-80*dpiScale || posY>canvasH) continue;
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX+dpiScale,posY+dpiScale),
0xff000000,aboutLine[i]);
@ -257,12 +252,12 @@ void FurnaceGUI::drawAbout() {
float timeScale=60.0f*ImGui::GetIO().DeltaTime;
aboutHue+=(0.001+peakMix*0.004)*timeScale;
aboutScroll+=(2+(peakMix>0.78)*3)*timeScale;
aboutScroll+=(2+(peakMix>0.78)*3)*timeScale*dpiScale;
aboutSin+=(1+(peakMix>0.75)*2)*timeScale;
while (aboutHue>1) aboutHue--;
while (aboutSin>=2400) aboutSin-=2400;
if (aboutScroll>(42*aboutCount+scrH)) aboutScroll=-20;
if (aboutScroll>(42*dpiScale*aboutCount+canvasH)) aboutScroll=-20*dpiScale;
WAKE_UP;
}