implement tremolo
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3 changed files with 28 additions and 0 deletions
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@ -689,6 +689,13 @@ void DivEngine::processRow(int i, bool afterDelay) {
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// - then a volume slide down starts to the low boundary, and then when this is reached a volume slide up begins
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// - this process repeats until 0700 or 0Axy are found
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// - note that a volume value does not stop tremolo - instead it glitches this whole thing up
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if (chan[i].tremoloDepth==0) {
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chan[i].tremoloPos=0;
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}
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chan[i].tremoloDepth=effectVal&15;
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chan[i].tremoloRate=effectVal>>4;
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// tremolo and vol slides are incompatiblw
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chan[i].volSpeed=0;
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break;
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case 0x0a: // volume ramp
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// TODO: non-0x-or-x0 value should be treated as 00
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@ -698,6 +705,9 @@ void DivEngine::processRow(int i, bool afterDelay) {
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} else {
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chan[i].volSpeed=(effectVal>>4)*64;
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}
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// tremolo and vol slides are incompatible
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chan[i].tremoloDepth=0;
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chan[i].tremoloRate=0;
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} else {
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chan[i].volSpeed=0;
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}
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@ -838,10 +848,16 @@ void DivEngine::processRow(int i, bool afterDelay) {
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if (!song.arpNonPorta) dispatchCmd(DivCommand(DIV_CMD_PRE_PORTA,i,false,0));
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break;
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case 0xf3: // fine volume ramp up
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// tremolo and vol slides are incompatible
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chan[i].tremoloDepth=0;
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chan[i].tremoloRate=0;
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chan[i].volSpeed=effectVal;
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dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,chan[i].volSpeed));
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break;
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case 0xf4: // fine volume ramp down
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// tremolo and vol slides are incompatible
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chan[i].tremoloDepth=0;
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chan[i].tremoloRate=0;
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chan[i].volSpeed=-effectVal;
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dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,chan[i].volSpeed));
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break;
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@ -868,6 +884,9 @@ void DivEngine::processRow(int i, bool afterDelay) {
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} else {
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chan[i].volSpeed=(effectVal>>4)*256;
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}
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// tremolo and vol slides are incompatible
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chan[i].tremoloDepth=0;
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chan[i].tremoloRate=0;
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} else {
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chan[i].volSpeed=0;
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}
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@ -1239,6 +1258,10 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
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} else {
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dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
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}
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} else if (chan[i].tremoloDepth>0) {
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chan[i].tremoloPos+=chan[i].tremoloRate;
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chan[i].tremoloPos&=127;
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dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,MAX(0,chan[i].volume-(tremTable[chan[i].tremoloPos]*chan[i].tremoloDepth))>>8));
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}
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}
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if (chan[i].vibratoDepth>0) {
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