prepare for SAA1099
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67
src/engine/platform/saa.h
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67
src/engine/platform/saa.h
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#ifndef _SAA_H
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#define _SAA_H
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#include "../dispatch.h"
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#include "../macroInt.h"
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#include <queue>
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#include "sound/saa1099.h"
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class DivPlatformSAA1099: public DivDispatch {
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protected:
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struct Channel {
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unsigned char freqH, freqL;
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int freq, baseFreq, pitch;
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unsigned char ins, note, psgMode;
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signed char konCycles;
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bool active, insChanged, freqChanged, keyOn, keyOff, portaPause, inPorta;
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int vol, outVol;
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unsigned char pan;
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DivMacroInt std;
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Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), ins(-1), note(0), psgMode(1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), inPorta(false), vol(0), outVol(15), pan(3) {}
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};
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Channel chan[3];
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bool isMuted[3];
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struct QueuedWrite {
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unsigned short addr;
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unsigned char val;
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bool addrOrVal;
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QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {}
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};
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std::queue<QueuedWrite> writes;
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saa1099_device saa;
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unsigned char lastBusy;
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bool dacMode;
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int dacPeriod;
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int dacRate;
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int dacPos;
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int dacSample;
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unsigned char sampleBank;
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int delay;
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bool extMode;
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short oldWrites[16];
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short pendingWrites[16];
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unsigned char ayEnvMode;
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unsigned short ayEnvPeriod;
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short ayEnvSlideLow;
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short ayEnvSlide;
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short* ayBuf[3];
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size_t ayBufLen;
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public:
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void acquire(short* bufL, short* bufR, size_t start, size_t len);
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int dispatch(DivCommand c);
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void reset();
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void forceIns();
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void tick();
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void muteChannel(int ch, bool mute);
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void setPAL(bool pal);
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bool isStereo();
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bool keyOffAffectsArp(int ch);
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void notifyInsDeletion(void* ins);
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int init(DivEngine* parent, int channels, int sugRate, bool pal);
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void quit();
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};
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#endif
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