Reduce duplicates of channel struct

Add/Fix custom clock limit defines (for YMF278B)
This commit is contained in:
cam900 2022-12-04 19:58:58 +09:00
parent fd3f381bc3
commit 2ec4237076
69 changed files with 457 additions and 1151 deletions

View file

@ -27,11 +27,10 @@
#include "vgsound_emu/src/scc/scc.hpp"
class DivPlatformSCC: public DivDispatch {
struct Channel {
int freq, baseFreq, pitch, pitch2, note, ins;
bool active, insChanged, freqChanged, freqInit, inPorta;
signed char vol, outVol, wave;
signed char waveROM[32] = {0}; // 4 bit PROM per channel on bubble system
struct Channel: public SharedChannelFreq, public SharedChannelVolume<signed char> {
bool freqInit;
signed short wave;
signed char waveROM[32] = {0}; // 8 bit signed waveform
DivMacroInt std;
DivWaveSynth ws;
void macroInit(DivInstrument* which) {
@ -39,19 +38,9 @@ class DivPlatformSCC: public DivDispatch {
pitch2=0;
}
Channel():
freq(0),
baseFreq(0),
pitch(0),
pitch2(0),
note(0),
ins(-1),
active(false),
insChanged(true),
freqChanged(false),
SharedChannelFreq(),
SharedChannelVolume<signed char>(15),
freqInit(false),
inPorta(false),
vol(15),
outVol(15),
wave(-1) {}
};
Channel chan[5];