Reduce duplicates of channel struct
Add/Fix custom clock limit defines (for YMF278B)
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fd3f381bc3
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69 changed files with 457 additions and 1151 deletions
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@ -27,14 +27,12 @@
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#include "vgsound_emu/src/n163/n163.hpp"
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class DivPlatformN163: public DivDispatch {
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struct Channel {
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int freq, baseFreq, pitch, pitch2, note;
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short ins, wave, wavePos, waveLen;
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struct Channel: public SharedChannelFreq, public SharedChannelVolume<signed char> {
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short wave, wavePos, waveLen;
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unsigned char waveMode;
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short loadWave, loadPos, loadLen;
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unsigned char loadMode;
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bool active, insChanged, freqChanged, volumeChanged, waveChanged, waveUpdated, keyOn, keyOff, inPorta;
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signed char vol, outVol, resVol;
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bool waveChanged, waveUpdated;
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DivMacroInt std;
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DivWaveSynth ws;
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void macroInit(DivInstrument* which) {
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@ -42,12 +40,8 @@ class DivPlatformN163: public DivDispatch {
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pitch2=0;
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}
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Channel():
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freq(0),
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baseFreq(0),
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pitch(0),
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pitch2(0),
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note(0),
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ins(-1),
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SharedChannelFreq(),
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SharedChannelVolume<signed char>(15),
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wave(-1),
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wavePos(0),
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waveLen(0),
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@ -56,18 +50,8 @@ class DivPlatformN163: public DivDispatch {
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loadPos(0),
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loadLen(0),
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loadMode(0),
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active(false),
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insChanged(true),
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freqChanged(false),
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volumeChanged(false),
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waveChanged(false),
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waveUpdated(false),
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keyOn(false),
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keyOff(false),
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inPorta(false),
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vol(15),
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outVol(15),
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resVol(15) {}
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waveUpdated(false) {}
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};
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Channel chan[8];
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DivDispatchOscBuffer* oscBuf[8];
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