Arcade: add LFO wave macro

This commit is contained in:
tildearrow 2022-02-06 02:25:32 -05:00
parent e06e316e10
commit 2ea35ef734
2 changed files with 5 additions and 0 deletions

View file

@ -251,6 +251,10 @@ void DivPlatformArcade::tick() {
}
}
if (chan[i].std.hadWave) {
rWrite(0x1b,chan[i].std.wave&3);
}
if (chan[i].std.hadEx1) {
amDepth=chan[i].std.ex1;
immWrite(0x19,amDepth);