diff --git a/TODO.md b/TODO.md index 5657f97fa..c5c1ca0e0 100644 --- a/TODO.md +++ b/TODO.md @@ -3,7 +3,6 @@ - additional YM2612 features - CSM - MSM6258 pitch and clock select -- collapse/expand pattern and song - Game Boy envelope macro/sequence - rewrite the system name detection function anyway - volume commands should work on Game Boy diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 5c083a5c0..7817d4ff8 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -2197,7 +2197,7 @@ void FurnaceGUI::editOptions(bool topMenu) { if (ImGui::MenuItem("collapse",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_ROWS))) doCollapse(2); if (ImGui::MenuItem("expand",BIND_FOR(GUI_ACTION_PAT_EXPAND_ROWS))) doExpand(2); - if (topMenu) { + /*if (topMenu) { ImGui::Separator(); ImGui::MenuItem("collapse pattern",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_PAT)); ImGui::MenuItem("expand pattern",BIND_FOR(GUI_ACTION_PAT_EXPAND_PAT)); @@ -2205,7 +2205,7 @@ void FurnaceGUI::editOptions(bool topMenu) { ImGui::Separator(); ImGui::MenuItem("collapse song",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_SONG)); ImGui::MenuItem("expand song",BIND_FOR(GUI_ACTION_PAT_EXPAND_SONG)); - } + }*/ } void FurnaceGUI::toggleMobileUI(bool enable, bool force) {