remove partial pitch linearity

the hacky mode is no more
This commit is contained in:
tildearrow 2025-10-22 14:00:52 -05:00
parent af2e06976e
commit 29929beeac
39 changed files with 86 additions and 111 deletions

View file

@ -406,13 +406,13 @@ int DivPlatformNamcoWSG::dispatch(DivCommand c) {
int destFreq=NOTE_FREQUENCY(c.value2);
bool return2=false;
if (destFreq>chan[c.chan].baseFreq) {
chan[c.chan].baseFreq+=c.value*((parent->song.linearPitch==2)?1:8);
chan[c.chan].baseFreq+=c.value*((parent->song.linearPitch)?1:8);
if (chan[c.chan].baseFreq>=destFreq) {
chan[c.chan].baseFreq=destFreq;
return2=true;
}
} else {
chan[c.chan].baseFreq-=c.value*((parent->song.linearPitch==2)?1:8);
chan[c.chan].baseFreq-=c.value*((parent->song.linearPitch)?1:8);
if (chan[c.chan].baseFreq<=destFreq) {
chan[c.chan].baseFreq=destFreq;
return2=true;