oh no there's a problem
why did I not remove this before? now Yuzu is mad at me
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@ -284,12 +284,6 @@ if (USE_SDL2)
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# This should probably go in a FAQ.
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# This should probably go in a FAQ.
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set(SDL_LIBC ON CACHE BOOL "Tell SDL that we want it to use our C runtime (required for proper static linking)" FORCE)
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set(SDL_LIBC ON CACHE BOOL "Tell SDL that we want it to use our C runtime (required for proper static linking)" FORCE)
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# https://github.com/tildearrow/furnace/issues/1237
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# enabling this will result in SDL finding the Direct3D headers, forcing _WIN32_WINNT to an undesirable value (which makes the Wine headers define GetTickCount64)
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if (SUPPORT_XP)
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set(SDL_RENDER_D3D OFF CACHE BOOL "Enable the Direct3D render driver" FORCE)
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endif()
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add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
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list(APPEND DEPENDENCIES_DEFINES HAVE_SDL2)
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list(APPEND DEPENDENCIES_DEFINES HAVE_SDL2)
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list(APPEND DEPENDENCIES_INCLUDE_DIRS extern/SDL/include)
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list(APPEND DEPENDENCIES_INCLUDE_DIRS extern/SDL/include)
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