release v0.6.1
This commit is contained in:
parent
09228cfd74
commit
2957645d9d
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@ -16,7 +16,7 @@ set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_PROJECT_VERSION_MAJOR 0)
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set(CMAKE_PROJECT_VERSION_MAJOR 0)
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set(CMAKE_PROJECT_VERSION_MINOR 6)
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set(CMAKE_PROJECT_VERSION_MINOR 6)
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set(CMAKE_PROJECT_VERSION_PATCH 0)
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set(CMAKE_PROJECT_VERSION_PATCH 1)
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set(BUILD_GUI_DEFAULT ON)
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set(BUILD_GUI_DEFAULT ON)
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set(USE_SDL2_DEFAULT ON)
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set(USE_SDL2_DEFAULT ON)
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@ -31,6 +31,7 @@ for other operating systems, you may [build the source](#developer-info).
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- YM3812 (OPL2)
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- YM3812 (OPL2)
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- YMF262 (OPL3) with full 4-op support!
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- YMF262 (OPL3) with full 4-op support!
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- Y8950 (OPL with ADPCM)
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- Y8950 (OPL with ADPCM)
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- ESS ESFM (like OPL3 but with more features)
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- square wave chips:
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- square wave chips:
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- AY-3-8910/YM2149(F) used in several computers and game consoles
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- AY-3-8910/YM2149(F) used in several computers and game consoles
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- Commodore VIC used in the VIC-20
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- Commodore VIC used in the VIC-20
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@ -86,6 +87,7 @@ for other operating systems, you may [build the source](#developer-info).
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- modern/fantasy:
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- modern/fantasy:
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- Commander X16 VERA
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- Commander X16 VERA
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- tildearrow Sound Unit
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- tildearrow Sound Unit
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- PowerNoise
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- Generic PCM DAC
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- Generic PCM DAC
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- mix and match sound chips!
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- mix and match sound chips!
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- over 200 ready to use presets from computers, game consoles and arcade boards...
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- over 200 ready to use presets from computers, game consoles and arcade boards...
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@ -15,8 +15,8 @@ android {
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}
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}
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minSdkVersion 21
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minSdkVersion 21
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targetSdkVersion 26
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targetSdkVersion 26
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versionCode 181
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versionCode 192
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versionName "0.6"
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versionName "0.6.1"
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externalNativeBuild {
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externalNativeBuild {
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cmake {
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DWARNINGS_ARE_ERRORS=ON"
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static", "-DWARNINGS_ARE_ERRORS=ON"
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.tildearrow.furnace"
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package="org.tildearrow.furnace"
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android:versionCode="181"
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android:versionCode="192"
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android:versionName="0.6"
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android:versionName="0.6.1"
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android:installLocation="auto">
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android:installLocation="auto">
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<!-- OpenGL ES 2.0 -->
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<!-- OpenGL ES 2.0 -->
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BIN
demos/specs2/back_into_adventure.fur
Normal file
BIN
demos/specs2/back_into_adventure.fur
Normal file
Binary file not shown.
BIN
demos/specs2/spa.fur
Normal file
BIN
demos/specs2/spa.fur
Normal file
Binary file not shown.
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@ -6,7 +6,7 @@ when copying pattern data from Furnace, it's stored in the clipboard as plain te
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org.tildearrow.furnace - Pattern Data (144)
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org.tildearrow.furnace - Pattern Data (144)
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```
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```
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this top line of text is always the same except for the number in parentheses, which is the internal build number. for example, 0.6 is `181`.
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this top line of text is always the same except for the number in parentheses, which is the internal build number. for example, 0.6.1 is `192`.
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the second line is a number between 0 and 18 (decimal) which indicates which column the clip starts from.
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the second line is a number between 0 and 18 (decimal) which indicates which column the clip starts from.
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- `0`: note.
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- `0`: note.
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@ -32,6 +32,7 @@ these fields are 0 in format versions prior to 100 (0.6pre1).
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the format versions are:
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the format versions are:
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- 192: Furnace 0.6.1
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- 181: Furnace 0.6
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- 181: Furnace 0.6
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- 180: Furnace 0.6pre18
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- 180: Furnace 0.6pre18
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- 179: Furnace 0.6pre17
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- 179: Furnace 0.6pre17
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@ -15,17 +15,17 @@
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<string>6.0</string>
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<key>CFBundleLongVersionString</key>
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<key>CFBundleLongVersionString</key>
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<string>0.6</string>
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<string>0.6.1</string>
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<key>CFBundleName</key>
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<key>CFBundleName</key>
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<string>Furnace</string>
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<string>Furnace</string>
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>0.6</string>
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<string>0.6.1</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>????</string>
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<string>????</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>0.6</string>
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<string>0.6.1</string>
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<key>NSHumanReadableCopyright</key>
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<key>NSHumanReadableCopyright</key>
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<string></string>
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<string></string>
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<key>NSHighResolutionCapable</key>
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<key>NSHighResolutionCapable</key>
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@ -8,11 +8,11 @@ fi
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cd /tmp/furnace
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cd /tmp/furnace
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if [ ! -e linuxbuild ]; then
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if [ ! -e aibuild ]; then
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mkdir linuxbuild || exit 1
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mkdir aibuild || exit 1
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fi
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fi
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cd linuxbuild
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cd aibuild
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cmake -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-O2" -DCMAKE_CXX_FLAGS="-O2 -Wall -Wextra -Wno-unused-parameter -Werror" -DWITH_DEMOS=OFF -DWITH_INSTRUMENTS=OFF -DWITH_WAVETABLES=OFF .. || exit 1
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cmake -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-O2" -DCMAKE_CXX_FLAGS="-O2 -Wall -Wextra -Wno-unused-parameter -Werror" -DWITH_DEMOS=OFF -DWITH_INSTRUMENTS=OFF -DWITH_WAVETABLES=OFF .. || exit 1
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make -j4 || exit 1
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make -j4 || exit 1
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@ -20,7 +20,7 @@ make -j4 || exit 1
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cd ..
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cd ..
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mkdir -p release/linux/furnace.AppDir || exit 1
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mkdir -p release/linux/furnace.AppDir || exit 1
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cd linuxbuild
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cd aibuild
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make DESTDIR=/tmp/furnace/release/linux/furnace.AppDir install || exit 1
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make DESTDIR=/tmp/furnace/release/linux/furnace.AppDir install || exit 1
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@ -52,10 +52,10 @@ class DivWorkPool;
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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#define DIV_UNSTABLE
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//#define DIV_UNSTABLE
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#define DIV_VERSION "dev191"
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#define DIV_VERSION "0.6.1"
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#define DIV_ENGINE_VERSION 191
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#define DIV_ENGINE_VERSION 192
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// for imports
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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#define DIV_VERSION_FC 0xff02
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#endif
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#endif
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#ifdef HAVE_FREETYPE
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#ifdef HAVE_FREETYPE
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#define FONT_BACKEND_DEFAULT 1
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#define FONT_BACKEND_DEFAULT 0
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#else
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#else
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#define FONT_BACKEND_DEFAULT 0
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#define FONT_BACKEND_DEFAULT 0
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#endif
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#endif
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