Game Boy: fix wave channel auto-enable on wave cha
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@ -636,7 +636,7 @@ void DivPlatformGB::notifyWaveChange(int wave) {
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if (chan[2].wave==wave) {
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if (chan[2].wave==wave) {
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ws.changeWave1(wave);
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ws.changeWave1(wave);
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updateWave();
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updateWave();
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if (!chan[2].keyOff) chan[2].keyOn=true;
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if (!chan[2].keyOff && chan[2].active) chan[2].keyOn=true;
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}
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}
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}
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}
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