Reduce naming confusion in Bubble System Wavetable Sound

It means Custom wavetable sound generator logic on Bubble System.
It's wavetable select and volume is controlled by single AY-3-8910 IO for both channels, Another AY-3-8910 IO is used for reading sound status.

Schematics: http://pdf.textfiles.com/manuals/ARCADE/K-R/Nemesis%20[Schematics]%20[English].pdf (Nemesis, derivative of Bubble system)
This commit is contained in:
cam900 2022-03-17 10:11:48 +09:00
parent d09aa778d9
commit 234c5e9295
14 changed files with 63 additions and 61 deletions

View file

@ -138,7 +138,7 @@ DivSystem DivEngine::systemFromFile(unsigned char val) {
case 0xac:
return DIV_SYSTEM_VERA;
case 0xad:
return DIV_SYSTEM_K005289;
return DIV_SYSTEM_BUBSYS_WSG;
case 0xb0:
return DIV_SYSTEM_X1_010;
case 0xde:
@ -266,7 +266,7 @@ unsigned char DivEngine::systemToFile(DivSystem val) {
return 0xa9;
case DIV_SYSTEM_VERA:
return 0xac;
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return 0xad;
case DIV_SYSTEM_X1_010:
return 0xb0;
@ -398,7 +398,7 @@ int DivEngine::getChannelCount(DivSystem sys) {
return 19;
case DIV_SYSTEM_VERA:
return 17;
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return 2;
}
return 0;
@ -548,7 +548,7 @@ const char* DivEngine::getSongSystemName() {
}
break;
case 3:
if (song.system[0]==DIV_SYSTEM_AY8910 && song.system[1]==DIV_SYSTEM_AY8910 && song.system[2]==DIV_SYSTEM_K005289) {
if (song.system[0]==DIV_SYSTEM_AY8910 && song.system[1]==DIV_SYSTEM_AY8910 && song.system[2]==DIV_SYSTEM_BUBSYS_WSG) {
return "Konami Bubble System";
}
break;
@ -681,8 +681,8 @@ const char* DivEngine::getSystemName(DivSystem sys) {
return "VERA";
case DIV_SYSTEM_X1_010:
return "Seta/Allumer X1-010";
case DIV_SYSTEM_K005289:
return "Konami Bubble System Sound";
case DIV_SYSTEM_BUBSYS_WSG:
return "Konami Bubble System WSG";
}
return "Unknown";
}
@ -812,8 +812,8 @@ const char* DivEngine::getSystemChips(DivSystem sys) {
return "VERA";
case DIV_SYSTEM_X1_010:
return "Seta/Allumer X1-010";
case DIV_SYSTEM_K005289:
return "Konami K005289";
case DIV_SYSTEM_BUBSYS_WSG:
return "Konami Bubble System WSG";
}
return "Unknown";
}
@ -1071,7 +1071,7 @@ const DivInstrumentType chanPrefType[47][28]={
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610B (extended channel 3)
{DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_VERA, DIV_INS_AMIGA}, // VERA
{DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010}, // X1-010
{DIV_INS_SCC, DIV_INS_SCC}, // K005289
{DIV_INS_SCC, DIV_INS_SCC}, // Bubble System WSG
};
const char* DivEngine::getChannelName(int chan) {
@ -1100,7 +1100,7 @@ const char* DivEngine::getChannelName(int chan) {
break;
case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return chanNames[5][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_NES:
@ -1246,7 +1246,7 @@ const char* DivEngine::getChannelShortName(int chan) {
break;
case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return chanShortNames[5][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_NES:
@ -1388,7 +1388,7 @@ int DivEngine::getChannelType(int chan) {
break;
case DIV_SYSTEM_PCE:
case DIV_SYSTEM_SFX_BEEPER:
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return chanTypes[5][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_NES:
@ -1662,7 +1662,7 @@ DivInstrumentType DivEngine::getPreferInsType(int chan) {
case DIV_SYSTEM_X1_010:
return chanPrefType[45][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_K005289:
case DIV_SYSTEM_BUBSYS_WSG:
return chanPrefType[46][dispatchChanOfChan[chan]];
break;
}