Virtual Boy: how does this work?

This commit is contained in:
tildearrow 2022-10-10 18:48:36 -05:00
parent 6c88c9c798
commit 22dcc610fa
3 changed files with 45 additions and 24 deletions

View file

@ -1180,7 +1180,13 @@ void DivEngine::registerSystems() {
{DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_NOISE},
{DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY},
{},
waveOnlyEffectHandlerMap
{
{0x10, {DIV_CMD_WAVE, "10xx: Set waveform"}},
{0x11, {DIV_CMD_STD_NOISE_MODE, "11xx: Set noise length (0 to 7)"}},
{0x12, {DIV_CMD_STD_NOISE_FREQ, "12xy: Setup envelope (x: enabled/loop (1: enable, 2: loop, 3: enable+loop); y: speed/direction (0-7: down, 8-F: up))"}},
{0x14, {DIV_CMD_FDS_MOD_DEPTH, "14xy: Setup modulation (channel 5 only)"}},
{0x15, {DIV_CMD_FDS_MOD_WAVE, "15xx: Set modulation waveform (channel 5 only)"}},
}
);
sysDefs[DIV_SYSTEM_VRC7]=new DivSysDef(