Virtual Boy: how does this work?
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3 changed files with 45 additions and 24 deletions
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@ -1180,7 +1180,13 @@ void DivEngine::registerSystems() {
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{DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_NOISE},
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{DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY},
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{},
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waveOnlyEffectHandlerMap
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{
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{0x10, {DIV_CMD_WAVE, "10xx: Set waveform"}},
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{0x11, {DIV_CMD_STD_NOISE_MODE, "11xx: Set noise length (0 to 7)"}},
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{0x12, {DIV_CMD_STD_NOISE_FREQ, "12xy: Setup envelope (x: enabled/loop (1: enable, 2: loop, 3: enable+loop); y: speed/direction (0-7: down, 8-F: up))"}},
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{0x14, {DIV_CMD_FDS_MOD_DEPTH, "14xy: Setup modulation (channel 5 only)"}},
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{0x15, {DIV_CMD_FDS_MOD_WAVE, "15xx: Set modulation waveform (channel 5 only)"}},
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}
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);
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sysDefs[DIV_SYSTEM_VRC7]=new DivSysDef(
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