a better command stream debugger
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14 changed files with 265 additions and 6 deletions
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@ -633,6 +633,10 @@ class DivEngine {
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bool load(unsigned char* f, size_t length);
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// play a binary command stream.
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bool playStream(unsigned char* f, size_t length);
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// get the playing stream.
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DivCSPlayer* getStreamPlayer();
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// destroy command stream player.
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bool killStream();
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// save as .dmf.
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SafeWriter* saveDMF(unsigned char version);
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// save as .fur.
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