0.6 :p part 2

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nicco1690 2022-06-25 13:23:09 -07:00 committed by GitHub
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@ -6,7 +6,7 @@ In Furnace, these samples can be generated by importing a .wav (think of it as a
## supported systems
As of Furnace dev99, the following sound chips have sample support:
As of Furnace 0.6, the following sound chips have sample support:
- NES/Ricoh 2A03 (with DPCM support and only on channel 5)
- Sega Genesis/YM2612 (channel 6 only; but only if there exists a `1701` effect that gets played on or before a trigger for a sample, or if you are using an instrument with Sample type)
- PC Engine/TurboGrafx 16/Huc6280 (same conditions as above)