GUI: per-chan osc multi-threading!
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c99899a002
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1da000b00c
7 changed files with 337 additions and 105 deletions
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@ -22,18 +22,46 @@
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#include <thread>
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#include <mutex>
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#include <atomic>
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#include <functional>
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#include <condition_variable>
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#include "fixedQueue.h"
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class DivWorkPool;
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struct DivPendingTask {
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std::function<void(void*)> func;
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void* funcArg;
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DivPendingTask(std::function<void(void*)> f, void* arg):
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func(f),
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funcArg(arg) {}
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DivPendingTask():
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func(NULL),
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funcArg(NULL) {}
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};
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struct DivWorkThread {
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DivWorkPool* parent;
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std::mutex lock;
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std::mutex selfLock;
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std::thread* thread;
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std::condition_variable notify;
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bool busy, terminate;
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FixedQueue<DivPendingTask,32> tasks;
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std::atomic<bool> isBusy;
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bool terminate;
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void run();
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bool assign(const std::function<void(void*)>& what, void* arg);
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void wait();
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bool busy();
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void finish();
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void init(DivWorkPool* p);
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DivWorkThread():
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busy(false) {}
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parent(NULL),
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isBusy(false),
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terminate(false) {}
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};
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/**
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@ -41,13 +69,20 @@ struct DivWorkThread {
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* it is highly recommended to use `new` when allocating a DivWorkPool.
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*/
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class DivWorkPool {
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bool threaded;
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std::mutex selfLock;
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unsigned int count;
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unsigned int pos;
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DivWorkThread* workThreads;
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public:
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std::condition_variable notify;
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std::atomic<int> busyCount;
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/**
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* push a new job to this work pool.
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* if all work threads are busy, this will block until one is free.
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*/
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bool push();
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void push(const std::function<void(void*)>& what, void* arg);
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/**
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* check whether this work pool is busy.
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@ -57,7 +92,7 @@ class DivWorkPool {
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/**
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* wait for all work threads to finish.
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*/
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bool wait();
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void wait();
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DivWorkPool(unsigned int threads=0);
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~DivWorkPool();
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