per-channel oscilloscope, part 3

K00/C64/NES fixed
FDS, Game Boy and Sound Unit
This commit is contained in:
tildearrow 2022-04-30 18:33:12 -05:00
parent 312a037816
commit 1c3dcae05e
11 changed files with 72 additions and 11 deletions

View file

@ -58,6 +58,7 @@ class DivPlatformBubSysWSG: public DivDispatch {
Channel chan[2];
DivDispatchOscBuffer* oscBuf[2];
bool isMuted[2];
unsigned char writeOscBuf;
k005289_core* k005289;
unsigned short regPool[4];