per-channel oscilloscope, part 3
K00/C64/NES fixed FDS, Game Boy and Sound Unit
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11 changed files with 72 additions and 11 deletions
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@ -58,6 +58,7 @@ class DivPlatformBubSysWSG: public DivDispatch {
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Channel chan[2];
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DivDispatchOscBuffer* oscBuf[2];
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bool isMuted[2];
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unsigned char writeOscBuf;
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k005289_core* k005289;
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unsigned short regPool[4];
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