Add notifySampleChanged in dispatch and engine:

This method/variables are for notify sample is changed/altered/added/removed.  can be called together with updateSampleTex for sample update.

multipcm: Fix possible desync with instrument and sample parameter

opl4: Split sample table render and sample data render, Add notifySampleChange for refresh sample parameters
This commit is contained in:
cam900 2025-09-22 15:54:48 +09:00 committed by freq-mod
parent 7253bf66cd
commit 1b712e03ee
15 changed files with 146 additions and 52 deletions

View file

@ -1707,7 +1707,7 @@ class FurnaceGUI {
bool vgmExportDirectStream, displayInsTypeList, displayWaveSizeList;
bool portrait, injectBackUp, mobileMenuOpen, warnColorPushed;
bool wantCaptureKeyboard, oldWantCaptureKeyboard, displayMacroMenu;
bool displayNew, displayExport, displayPalette, fullScreen, preserveChanPos, sysDupCloneChannels, sysDupEnd, noteInputPoly, notifyWaveChange;
bool displayNew, displayExport, displayPalette, fullScreen, preserveChanPos, sysDupCloneChannels, sysDupEnd, noteInputPoly, notifyWaveChange, notifySampleChange;
bool wantScrollListIns, wantScrollListWave, wantScrollListSample;
bool displayPendingIns, pendingInsSingle, displayPendingRawSample, snesFilterHex, modTableHex, displayEditString;
bool displayPendingSamples, replacePendingSample;