Add notifySampleChanged in dispatch and engine:
This method/variables are for notify sample is changed/altered/added/removed. can be called together with updateSampleTex for sample update. multipcm: Fix possible desync with instrument and sample parameter opl4: Split sample table render and sample data render, Add notifySampleChange for refresh sample parameters
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15 changed files with 146 additions and 52 deletions
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@ -1707,7 +1707,7 @@ class FurnaceGUI {
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bool vgmExportDirectStream, displayInsTypeList, displayWaveSizeList;
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bool portrait, injectBackUp, mobileMenuOpen, warnColorPushed;
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bool wantCaptureKeyboard, oldWantCaptureKeyboard, displayMacroMenu;
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bool displayNew, displayExport, displayPalette, fullScreen, preserveChanPos, sysDupCloneChannels, sysDupEnd, noteInputPoly, notifyWaveChange;
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bool displayNew, displayExport, displayPalette, fullScreen, preserveChanPos, sysDupCloneChannels, sysDupEnd, noteInputPoly, notifyWaveChange, notifySampleChange;
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bool wantScrollListIns, wantScrollListWave, wantScrollListSample;
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bool displayPendingIns, pendingInsSingle, displayPendingRawSample, snesFilterHex, modTableHex, displayEditString;
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bool displayPendingSamples, replacePendingSample;
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