GUI: save per-chan osc state
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abbd6e7274
commit
1b5396e814
4 changed files with 50 additions and 5 deletions
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@ -19,6 +19,7 @@
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#include "gui.h"
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#include "imgui.h"
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#include <fmt/printf.h>
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#include <math.h>
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ImU32 Gradient2D::get(float x, float y) {
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@ -31,6 +32,19 @@ ImU32 Gradient2D::get(float x, float y) {
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return grad[yi*width+xi];
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}
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String Gradient2D::toString() {
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String ret=fmt::sprintf("GRAD #%.2X%.2X%.2X%.2X",(unsigned char)(bgColor.x*255.0f),(unsigned char)(bgColor.y*255.0f),(unsigned char)(bgColor.z*255.0f),(unsigned char)(bgColor.w*255.0f));
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for (Gradient2DPoint& i: points) {
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ret+=fmt::sprintf(" %f,%f:%f,%f:#%.2X%.2X%.2X%.2X",i.x,i.y,i.distance,i.spread,(unsigned char)(i.color.x*255.0f),(unsigned char)(i.color.y*255.0f),(unsigned char)(i.color.z*255.0f),(unsigned char)(i.color.w*255.0f));
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}
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return ret;
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}
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// TODO: this one please
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bool Gradient2D::fromString(String val) {
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return false;
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}
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void Gradient2D::render() {
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ImU32* g=grad.get();
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ImU32 bgColorU=ImGui::ColorConvertFloat4ToU32(bgColor);
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