the first step to deprecating Defle compat
Furnace will support .dmf loading/saving however in a far future, compatibility may not be guaranteed... I am not sure this setting is off by default (for now)
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3 changed files with 81 additions and 66 deletions
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@ -142,76 +142,78 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
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}
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// compatibility flags
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ds.limitSlides=true;
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ds.linearPitch=1;
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ds.loopModality=0;
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ds.properNoiseLayout=false;
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ds.waveDutyIsVol=false;
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// TODO: WHAT?! geodude.dmf fails when this is true
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// but isn't that how Defle behaves???
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ds.resetMacroOnPorta=false;
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ds.legacyVolumeSlides=true;
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ds.compatibleArpeggio=true;
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ds.noteOffResetsSlides=true;
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ds.targetResetsSlides=true;
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ds.arpNonPorta=false;
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ds.algMacroBehavior=false;
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ds.brokenShortcutSlides=false;
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ds.ignoreDuplicateSlides=true;
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ds.brokenDACMode=true;
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ds.oneTickCut=false;
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ds.newInsTriggersInPorta=true;
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ds.arp0Reset=true;
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ds.brokenSpeedSel=true;
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ds.noSlidesOnFirstTick=false;
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ds.rowResetsArpPos=false;
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ds.ignoreJumpAtEnd=true;
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ds.buggyPortaAfterSlide=true;
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ds.gbInsAffectsEnvelope=true;
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ds.ignoreDACModeOutsideIntendedChannel=false;
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ds.e1e2AlsoTakePriority=true;
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ds.fbPortaPause=true;
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ds.snDutyReset=true;
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ds.oldOctaveBoundary=false;
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ds.noOPN2Vol=true;
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ds.newVolumeScaling=false;
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ds.volMacroLinger=false;
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ds.brokenOutVol=true;
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ds.brokenOutVol2=true;
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ds.e1e2StopOnSameNote=true;
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ds.brokenPortaArp=false;
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ds.snNoLowPeriods=true;
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ds.disableSampleMacro=true;
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ds.delayBehavior=0;
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ds.jumpTreatment=2;
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if (!getConfInt("noDMFCompat",0)) {
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ds.limitSlides=true;
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ds.linearPitch=1;
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ds.loopModality=0;
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ds.properNoiseLayout=false;
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ds.waveDutyIsVol=false;
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// TODO: WHAT?! geodude.dmf fails when this is true
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// but isn't that how Defle behaves???
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ds.resetMacroOnPorta=false;
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ds.legacyVolumeSlides=true;
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ds.compatibleArpeggio=true;
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ds.noteOffResetsSlides=true;
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ds.targetResetsSlides=true;
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ds.arpNonPorta=false;
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ds.algMacroBehavior=false;
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ds.brokenShortcutSlides=false;
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ds.ignoreDuplicateSlides=true;
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ds.brokenDACMode=true;
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ds.oneTickCut=false;
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ds.newInsTriggersInPorta=true;
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ds.arp0Reset=true;
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ds.brokenSpeedSel=true;
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ds.noSlidesOnFirstTick=false;
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ds.rowResetsArpPos=false;
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ds.ignoreJumpAtEnd=true;
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ds.buggyPortaAfterSlide=true;
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ds.gbInsAffectsEnvelope=true;
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ds.ignoreDACModeOutsideIntendedChannel=false;
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ds.e1e2AlsoTakePriority=true;
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ds.fbPortaPause=true;
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ds.snDutyReset=true;
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ds.oldOctaveBoundary=false;
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ds.noOPN2Vol=true;
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ds.newVolumeScaling=false;
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ds.volMacroLinger=false;
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ds.brokenOutVol=true;
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ds.brokenOutVol2=true;
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ds.e1e2StopOnSameNote=true;
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ds.brokenPortaArp=false;
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ds.snNoLowPeriods=true;
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ds.disableSampleMacro=true;
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ds.delayBehavior=0;
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ds.jumpTreatment=2;
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// 1.1 compat flags
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if (ds.version>24) {
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ds.waveDutyIsVol=true;
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ds.legacyVolumeSlides=false;
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}
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// 1.1 compat flags
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if (ds.version>24) {
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ds.waveDutyIsVol=true;
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ds.legacyVolumeSlides=false;
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}
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// Neo Geo detune is caused by Defle running Neo Geo at the wrong clock.
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/*
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if (ds.system[0]==DIV_SYSTEM_YM2610 || ds.system[0]==DIV_SYSTEM_YM2610_EXT
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|| ds.system[0]==DIV_SYSTEM_YM2610_FULL || ds.system[0]==DIV_SYSTEM_YM2610_FULL_EXT
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|| ds.system[0]==DIV_SYSTEM_YM2610B || ds.system[0]==DIV_SYSTEM_YM2610B_EXT) {
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ds.tuning=443.23;
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}
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*/
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// Neo Geo detune is caused by Defle running Neo Geo at the wrong clock.
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/*
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if (ds.system[0]==DIV_SYSTEM_YM2610 || ds.system[0]==DIV_SYSTEM_YM2610_EXT
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|| ds.system[0]==DIV_SYSTEM_YM2610_FULL || ds.system[0]==DIV_SYSTEM_YM2610_FULL_EXT
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|| ds.system[0]==DIV_SYSTEM_YM2610B || ds.system[0]==DIV_SYSTEM_YM2610B_EXT) {
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ds.tuning=443.23;
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}
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*/
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// Genesis detuned on Defle v10 and earlier
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/*if (ds.version<19 && ds.system[0]==DIV_SYSTEM_GENESIS) {
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ds.tuning=443.23;
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}*/
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// C64 detuned on Defle v11 and earlier
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/*if (ds.version<21 && (ds.system[0]==DIV_SYSTEM_C64_6581 || ds.system[0]==DIV_SYSTEM_C64_8580)) {
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ds.tuning=433.2;
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}*/
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// Genesis detuned on Defle v10 and earlier
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/*if (ds.version<19 && ds.system[0]==DIV_SYSTEM_GENESIS) {
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ds.tuning=443.23;
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}*/
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// C64 detuned on Defle v11 and earlier
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/*if (ds.version<21 && (ds.system[0]==DIV_SYSTEM_C64_6581 || ds.system[0]==DIV_SYSTEM_C64_8580)) {
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ds.tuning=433.2;
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}*/
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// Game Boy arp+soundLen screwery
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if (ds.system[0]==DIV_SYSTEM_GB) {
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ds.systemFlags[0].set("enoughAlready",true);
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// Game Boy arp+soundLen screwery
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if (ds.system[0]==DIV_SYSTEM_GB) {
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ds.systemFlags[0].set("enoughAlready",true);
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}
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}
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logI("reading module data...");
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