Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt

* 'master' of https://github.com/tildearrow/furnace: (64 commits)
  finish wave synth!
  update contributing guidelines
  Namco WSG: make non-linear slides faster
  wave synth work
  SoundUnit: fix order of filter bits
  GUI: add Namco arcade presets
  implement some dual wave synth effects
  Y8950: fix ADPCM VGM export
  Namco WSG: finish it up
  Namco WSG: 8 channel WSG (CUS30) now works
  Namco WSG: muting
  Namco WSG: 8 channel WSG (15xx) now works
  Namco WSG: 3 channel WSG now works
  YM2612: change key on/off strategy
  GUI: fix scrollbars not working
  Please enter the commit message for your changes.
  shhhhhhhhhhhh
  update to-do list
  Whoops
  it doesn't work (yet)
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/su.cpp
#	src/engine/playback.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/song.h
#	src/engine/vgmOps.cpp
#	src/gui/presets.cpp
This commit is contained in:
cam900 2022-05-25 00:52:00 +09:00
commit 17881837ab
156 changed files with 86578 additions and 714 deletions

View file

@ -266,6 +266,18 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Yamaha YMZ280B", {
DIV_SYSTEM_YMZ280B, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Ricoh RF5C68", {
DIV_SYSTEM_RF5C68, 64, 0, 0,
0
}
));
sysCategories.push_back(cat);
cat=FurnaceGUISysCategory("Wavetable","chips which use user-specified waveforms to generate sound.");
@ -299,6 +311,24 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco WSG", {
DIV_SYSTEM_NAMCO, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco 15xx", {
DIV_SYSTEM_NAMCO_15XX, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco CUS30", {
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco 163", {
DIV_SYSTEM_N163, 64, 0, 0,
@ -405,6 +435,22 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega Genesis (with Sega CD)", {
DIV_SYSTEM_YM2612, 64, 0, 0,
DIV_SYSTEM_SMS, 24, 0, 0,
DIV_SYSTEM_RF5C68, 64, 0, 18,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega Genesis (extended channel 3 with Sega CD)", {
DIV_SYSTEM_YM2612_EXT, 64, 0, 0,
DIV_SYSTEM_SMS, 24, 0, 0,
DIV_SYSTEM_RF5C68, 64, 0, 18,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega Master System", {
DIV_SYSTEM_SMS, 64, 0, 0,
@ -853,6 +899,13 @@ void FurnaceGUI::initSystemPresets() {
0
}
));*/
cat.systems.push_back(FurnaceGUISysDef(
"FM Towns", {
DIV_SYSTEM_YM2612, 64, 0, 2,
DIV_SYSTEM_RF5C68, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Commander X16", {
DIV_SYSTEM_VERA, 64, 0, 0,
@ -884,6 +937,22 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega System 18", {
DIV_SYSTEM_YM2612, 64, 0, 2,
DIV_SYSTEM_YM2612, 64, 0, 2,
DIV_SYSTEM_RF5C68, 64, 0, 1,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Sega System 32", {
DIV_SYSTEM_YM2612, 64, 0, 4,
DIV_SYSTEM_YM2612, 64, 0, 4,
DIV_SYSTEM_RF5C68, 64, 0, 2,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Neo Geo MVS", {
DIV_SYSTEM_YM2610_FULL, 64, 0, 0,
@ -896,6 +965,24 @@ void FurnaceGUI::initSystemPresets() {
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco (3-channel WSG)", {
DIV_SYSTEM_NAMCO, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco (8-channel WSG)", {
DIV_SYSTEM_NAMCO_15XX, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco System 1", {
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Taito Arcade", {
DIV_SYSTEM_YM2610B, 64, 0, 0,