Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (64 commits) finish wave synth! update contributing guidelines Namco WSG: make non-linear slides faster wave synth work SoundUnit: fix order of filter bits GUI: add Namco arcade presets implement some dual wave synth effects Y8950: fix ADPCM VGM export Namco WSG: finish it up Namco WSG: 8 channel WSG (CUS30) now works Namco WSG: muting Namco WSG: 8 channel WSG (15xx) now works Namco WSG: 3 channel WSG now works YM2612: change key on/off strategy GUI: fix scrollbars not working Please enter the commit message for your changes. shhhhhhhhhhhh update to-do list Whoops it doesn't work (yet) ... # Conflicts: # src/engine/dispatch.h # src/engine/platform/su.cpp # src/engine/playback.cpp # src/engine/sample.cpp # src/engine/sample.h # src/engine/song.h # src/engine/vgmOps.cpp # src/gui/presets.cpp
This commit is contained in:
commit
17881837ab
156 changed files with 86578 additions and 714 deletions
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@ -35,7 +35,7 @@ void FurnaceGUI::drawDebug() {
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}
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if (!debugOpen) return;
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ImGui::SetNextWindowSizeConstraints(ImVec2(400.0f*dpiScale,200.0f*dpiScale),ImVec2(scrW*dpiScale,scrH*dpiScale));
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if (ImGui::Begin("Debug",&debugOpen,ImGuiWindowFlags_NoDocking)) {
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if (ImGui::Begin("Debug",&debugOpen,globalWinFlags|ImGuiWindowFlags_NoDocking)) {
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ImGui::Text("NOTE: use with caution.");
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if (ImGui::TreeNode("Debug Controls")) {
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if (e->isHalted()) {
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@ -164,7 +164,6 @@ void FurnaceGUI::drawDebug() {
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ImGui::Text("lengthQSoundA: %d",sample->lengthQSoundA);
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ImGui::Text("lengthA: %d",sample->lengthA);
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ImGui::Text("lengthB: %d",sample->lengthB);
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ImGui::Text("lengthX68: %d",sample->lengthX68);
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ImGui::Text("lengthBRR: %d",sample->lengthBRR);
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ImGui::Text("lengthVOX: %d",sample->lengthVOX);
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@ -175,7 +174,6 @@ void FurnaceGUI::drawDebug() {
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ImGui::Text("offQSoundA: %x",sample->offQSoundA);
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ImGui::Text("offA: %x",sample->offA);
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ImGui::Text("offB: %x",sample->offB);
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ImGui::Text("offX68: %x",sample->offX68);
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ImGui::Text("offBRR: %x",sample->offBRR);
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ImGui::Text("offVOX: %x",sample->offVOX);
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ImGui::Text("offSegaPCM: %x",sample->offSegaPCM);
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@ -243,6 +241,27 @@ void FurnaceGUI::drawDebug() {
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Touch Point Information")) {
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ImGui::Text("active:");
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ImGui::Indent();
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for (TouchPoint& i: activePoints) {
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ImGui::Text("- %d: %.1f, %.1f (%.2f)",i.id,i.x,i.y,i.x);
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}
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ImGui::Unindent();
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ImGui::Text("pressed:");
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ImGui::Indent();
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for (TouchPoint& i: pressedPoints) {
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ImGui::Text("- %d: %.1f, %.1f (%.2f)",i.id,i.x,i.y,i.x);
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}
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ImGui::Unindent();
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ImGui::Text("released:");
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ImGui::Indent();
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for (TouchPoint& i: releasedPoints) {
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ImGui::Text("- %d: %.1f, %.1f (%.2f)",i.id,i.x,i.y,i.x);
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}
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ImGui::Unindent();
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Playground")) {
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if (pgSys<0 || pgSys>=e->song.systemLen) pgSys=0;
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if (ImGui::BeginCombo("System",fmt::sprintf("%d. %s",pgSys+1,e->getSystemName(e->song.system[pgSys])).c_str())) {
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