asset directories, part 7

This commit is contained in:
tildearrow 2023-05-16 02:44:46 -05:00
parent 22638d5199
commit 160753243d
4 changed files with 161 additions and 5 deletions

View file

@ -53,8 +53,8 @@
#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
#define DIV_VERSION "dev155"
#define DIV_ENGINE_VERSION 155
#define DIV_VERSION "dev156"
#define DIV_ENGINE_VERSION 156
// for imports
#define DIV_VERSION_MOD 0xff01
#define DIV_VERSION_FC 0xff02
@ -523,6 +523,10 @@ class DivEngine {
// check whether an asset directory is complete
void checkAssetDir(std::vector<DivAssetDir>& dir, size_t entries);
// read/write asset dir
void putAssetDirData(SafeWriter* w, std::vector<DivAssetDir>& dir);
DivDataErrors readAssetDirData(SafeReader& reader, std::vector<DivAssetDir>& dir);
// add every export method here
friend class DivROMExport;
friend class DivExportAmigaValidation;