remove loop command from command stream
it is unused
This commit is contained in:
parent
334d4bab67
commit
134954412d
5 changed files with 20 additions and 24 deletions
|
|
@ -220,23 +220,6 @@ bool DivCSPlayer::tick() {
|
|||
break;
|
||||
case 0xd1: // nop
|
||||
break;
|
||||
case 0xd3: { // loop
|
||||
unsigned char loopOff=stream.readC();
|
||||
if (chan[i].loopCount>0) {
|
||||
stream.readC();
|
||||
if (--chan[i].loopCount) {
|
||||
// jump
|
||||
chan[i].readPos-=loopOff;
|
||||
mustTell=false;
|
||||
}
|
||||
} else {
|
||||
chan[i].loopCount=stream.readC();
|
||||
// jump
|
||||
chan[i].readPos-=loopOff;
|
||||
mustTell=false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 0xd6: // note off + wait 1
|
||||
e->dispatchCmd(DivCommand(DIV_CMD_NOTE_OFF,i));
|
||||
chan[i].waitTicks=1;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue