dev220: SNES anti-click
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4 changed files with 31 additions and 3 deletions
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@ -52,10 +52,10 @@ class DivWorkPool;
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#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
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#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
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//#define DIV_UNSTABLE
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#define DIV_UNSTABLE
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#define DIV_VERSION "0.6.7"
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#define DIV_ENGINE_VERSION 219
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#define DIV_VERSION "dev220"
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#define DIV_ENGINE_VERSION 220
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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@ -2102,6 +2102,16 @@ bool DivEngine::loadFur(unsigned char* file, size_t len, int variantID) {
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}
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}
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// SNES no anti-click
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if (ds.version<220) {
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for (int i=0; i<ds.systemLen; i++) {
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if (ds.system[i]==DIV_SYSTEM_SNES) {
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ds.systemFlags[i].set("antiClick",false);
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}
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}
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}
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if (active) quitDispatch();
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BUSY_BEGIN_SOFT;
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saveLock.lock();
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@ -255,6 +255,18 @@ void DivPlatformSNES::tick(bool sysTick) {
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}
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}
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if (koff!=0) {
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// TODO: improve
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if (antiClick) {
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for (int i=0; i<8; i++) {
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if (koff&(1<<i)) {
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logV("KOFF: %d",i);
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chWrite(i,5,0);
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chWrite(i,7,0x9f);
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chan[i].shallWriteEnv=true;
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}
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}
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rWriteDelay(0x7e,0,64);
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}
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rWriteDelay(0x5c,koff,8);
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}
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if (writeControl) {
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