GUI: add ability to play from cursor position

Shift-Enter or F7
This commit is contained in:
tildearrow 2022-02-06 00:07:35 -05:00
parent 9091081b9f
commit 107187a20c
4 changed files with 33 additions and 8 deletions

View file

@ -4630,9 +4630,13 @@ void FurnaceGUI::doRedo() {
redoHist.pop_back();
}
void FurnaceGUI::play() {
void FurnaceGUI::play(int row) {
e->walkSong(loopOrder,loopRow,loopEnd);
e->play();
if (row>0) {
e->playToRow(row);
} else {
e->play();
}
curNibble=false;
orderNibble=false;
activeNotes.clear();
@ -4726,7 +4730,9 @@ void FurnaceGUI::keyDown(SDL_Event& ev) {
play();
break;
case SDLK_F7:
play();
if (!e->isPlaying()) {
play(cursor.y);
}
break;
case SDLK_F8:
stop();
@ -4755,7 +4761,11 @@ void FurnaceGUI::keyDown(SDL_Event& ev) {
if (e->isPlaying()) {
stop();
} else {
play();
if (ev.key.keysym.mod&KMOD_SHIFT) {
play(cursor.y);
} else {
play();
}
}
break;
}

View file

@ -383,7 +383,7 @@ class FurnaceGUI {
void doUndo();
void doRedo();
void play();
void play(int row=0);
void stop();
void previewNote(int refChan, int note);