GUI: simplify keybind load/save code

as of now action definitions are in guiConst.cpp.
This commit is contained in:
tildearrow 2022-04-06 01:52:58 -05:00
parent 7f51f0f246
commit 1054f92029
5 changed files with 247 additions and 565 deletions

View file

@ -28,12 +28,6 @@
#include <fmt/printf.h>
#include <imgui.h>
#ifdef __APPLE__
#define FURKMOD_CMD FURKMOD_META
#else
#define FURKMOD_CMD FURKMOD_CTRL
#endif
#define DEFAULT_NOTE_KEYS "5:7;6:4;7:3;8:16;10:6;11:8;12:24;13:10;16:11;17:9;18:26;19:28;20:12;21:17;22:1;23:19;24:23;25:5;26:14;27:2;28:21;29:0;30:100;31:13;32:15;34:18;35:20;36:22;38:25;39:27;43:100;46:101;47:29;48:31;53:102;"
const char* mainFonts[]={
@ -165,7 +159,7 @@ const char* specificControls[18]={
#define UI_KEYBIND_CONFIG(what) \
ImGui::TableNextRow(); \
ImGui::TableNextColumn(); \
ImGui::TextUnformatted(guiActions[what][1]); \
ImGui::TextUnformatted(guiActions[what].friendlyName); \
ImGui::TableNextColumn(); \
if (ImGui::Button(fmt::sprintf("%s##KC_" #what,(bindSetPending && bindSetTarget==what)?"Press key...":getKeyName(actionKeys[what])).c_str())) { \
promptKey(what); \
@ -586,16 +580,16 @@ void FurnaceGUI::drawSettings() {
ImGui::TableNextColumn();
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
if (ImGui::BeginCombo("##BAction",(bind.action==0)?"--none--":guiActions[bind.action][1])) {
if (ImGui::BeginCombo("##BAction",(bind.action==0)?"--none--":guiActions[bind.action].friendlyName)) {
if (ImGui::Selectable("--none--",bind.action==0)) {
bind.action=0;
}
for (int j=0; j<GUI_ACTION_MAX; j++) {
if (strcmp(guiActions[j][1],"")==0) continue;
if (strstr(guiActions[j][1],"---")==guiActions[j][1]) {
ImGui::TextUnformatted(guiActions[j][1]);
if (strcmp(guiActions[j].friendlyName,"")==0) continue;
if (strstr(guiActions[j].friendlyName,"---")==guiActions[j].friendlyName) {
ImGui::TextUnformatted(guiActions[j].friendlyName);
} else {
snprintf(bindID,1024,"%s##BA_%d",guiActions[j][1],j);
snprintf(bindID,1024,"%s##BA_%d",guiActions[j].friendlyName,j);
if (ImGui::Selectable(bindID,bind.action==j)) {
bind.action=j;
}
@ -1168,6 +1162,10 @@ void FurnaceGUI::drawSettings() {
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_CUT);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_COPY);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_PASTE);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_PASTE_MIX);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_PASTE_MIX_BG);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_PASTE_FLOOD);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_PASTE_OVERFLOW);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_CURSOR_UP);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_CURSOR_DOWN);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_CURSOR_LEFT);
@ -1203,6 +1201,15 @@ void FurnaceGUI::drawSettings() {
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_COLLAPSE);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_INCREASE_COLUMNS);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_DECREASE_COLUMNS);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_INTERPOLATE);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_FADE);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_INVERT_VALUES);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_FLIP_SELECTION);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_COLLAPSE_ROWS);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_EXPAND_ROWS);
UI_KEYBIND_CONFIG(GUI_ACTION_PAT_LATCH);
// TODO: collapse/expand pattern and song
KEYBIND_CONFIG_END;
ImGui::TreePop();
@ -1337,9 +1344,6 @@ void FurnaceGUI::drawSettings() {
ImGui::End();
}
#define LOAD_KEYBIND(x,y) \
actionKeys[x]=e->getConfInt("keybind_" #x,y);
#define clampSetting(x,minV,maxV) \
if (x<minV) { \
x=minV; \
@ -1458,181 +1462,10 @@ void FurnaceGUI::syncSettings() {
clampSetting(settings.frameBorders,0,1);
// keybinds
LOAD_KEYBIND(GUI_ACTION_OPEN,FURKMOD_CMD|SDLK_o);
LOAD_KEYBIND(GUI_ACTION_OPEN_BACKUP,0);
LOAD_KEYBIND(GUI_ACTION_SAVE,FURKMOD_CMD|SDLK_s);
LOAD_KEYBIND(GUI_ACTION_SAVE_AS,FURKMOD_CMD|FURKMOD_SHIFT|SDLK_s);
LOAD_KEYBIND(GUI_ACTION_UNDO,FURKMOD_CMD|SDLK_z);
LOAD_KEYBIND(GUI_ACTION_REDO,FURKMOD_CMD|SDLK_y);
LOAD_KEYBIND(GUI_ACTION_PLAY_TOGGLE,SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_PLAY,0);
LOAD_KEYBIND(GUI_ACTION_STOP,0);
LOAD_KEYBIND(GUI_ACTION_PLAY_REPEAT,0);
LOAD_KEYBIND(GUI_ACTION_PLAY_CURSOR,FURKMOD_SHIFT|SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_STEP_ONE,FURKMOD_CMD|SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_OCTAVE_UP,SDLK_KP_MULTIPLY);
LOAD_KEYBIND(GUI_ACTION_OCTAVE_DOWN,SDLK_KP_DIVIDE);
LOAD_KEYBIND(GUI_ACTION_INS_UP,FURKMOD_SHIFT|SDLK_KP_DIVIDE);
LOAD_KEYBIND(GUI_ACTION_INS_DOWN,FURKMOD_SHIFT|SDLK_KP_MULTIPLY);
LOAD_KEYBIND(GUI_ACTION_STEP_UP,FURKMOD_CMD|SDLK_KP_MULTIPLY);
LOAD_KEYBIND(GUI_ACTION_STEP_DOWN,FURKMOD_CMD|SDLK_KP_DIVIDE);
LOAD_KEYBIND(GUI_ACTION_TOGGLE_EDIT,SDLK_SPACE);
LOAD_KEYBIND(GUI_ACTION_METRONOME,FURKMOD_CMD|SDLK_m);
LOAD_KEYBIND(GUI_ACTION_REPEAT_PATTERN,0);
LOAD_KEYBIND(GUI_ACTION_FOLLOW_ORDERS,0);
LOAD_KEYBIND(GUI_ACTION_FOLLOW_PATTERN,0);
LOAD_KEYBIND(GUI_ACTION_PANIC,SDLK_F12);
LOAD_KEYBIND(GUI_ACTION_WINDOW_EDIT_CONTROLS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_ORDERS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_INS_LIST,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_INS_EDIT,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_SONG_INFO,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_PATTERN,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_WAVE_LIST,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_WAVE_EDIT,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_SAMPLE_LIST,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_SAMPLE_EDIT,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_ABOUT,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_SETTINGS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_MIXER,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_DEBUG,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_OSCILLOSCOPE,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_VOL_METER,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_STATS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_COMPAT_FLAGS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_PIANO,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_NOTES,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_CHANNELS,0);
LOAD_KEYBIND(GUI_ACTION_WINDOW_REGISTER_VIEW,0);
LOAD_KEYBIND(GUI_ACTION_COLLAPSE_WINDOW,0);
LOAD_KEYBIND(GUI_ACTION_CLOSE_WINDOW,FURKMOD_SHIFT|SDLK_ESCAPE);
LOAD_KEYBIND(GUI_ACTION_PAT_NOTE_UP,FURKMOD_CMD|SDLK_F2);
LOAD_KEYBIND(GUI_ACTION_PAT_NOTE_DOWN,FURKMOD_CMD|SDLK_F1);
LOAD_KEYBIND(GUI_ACTION_PAT_OCTAVE_UP,FURKMOD_CMD|SDLK_F4);
LOAD_KEYBIND(GUI_ACTION_PAT_OCTAVE_DOWN,FURKMOD_CMD|SDLK_F3);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECT_ALL,FURKMOD_CMD|SDLK_a);
LOAD_KEYBIND(GUI_ACTION_PAT_CUT,FURKMOD_CMD|SDLK_x);
LOAD_KEYBIND(GUI_ACTION_PAT_COPY,FURKMOD_CMD|SDLK_c);
LOAD_KEYBIND(GUI_ACTION_PAT_PASTE,FURKMOD_CMD|SDLK_v);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_UP,SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN,SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_LEFT,SDLK_LEFT);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_RIGHT,SDLK_RIGHT);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_UP_ONE,FURKMOD_SHIFT|SDLK_HOME);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN_ONE,FURKMOD_SHIFT|SDLK_END);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_LEFT_CHANNEL,0);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_RIGHT_CHANNEL,0);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_NEXT_CHANNEL,0);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_PREVIOUS_CHANNEL,0);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_BEGIN,SDLK_HOME);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_END,SDLK_END);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_UP_COARSE,SDLK_PAGEUP);
LOAD_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN_COARSE,SDLK_PAGEDOWN);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_UP,FURKMOD_SHIFT|SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN,FURKMOD_SHIFT|SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_LEFT,FURKMOD_SHIFT|SDLK_LEFT);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_RIGHT,FURKMOD_SHIFT|SDLK_RIGHT);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_UP_ONE,0);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN_ONE,0);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_BEGIN,0);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_END,0);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_UP_COARSE,FURKMOD_SHIFT|SDLK_PAGEUP);
LOAD_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN_COARSE,FURKMOD_SHIFT|SDLK_PAGEDOWN);
LOAD_KEYBIND(GUI_ACTION_PAT_DELETE,SDLK_DELETE);
LOAD_KEYBIND(GUI_ACTION_PAT_PULL_DELETE,SDLK_BACKSPACE);
LOAD_KEYBIND(GUI_ACTION_PAT_INSERT,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_PAT_MUTE_CURSOR,FURKMOD_ALT|SDLK_F9);
LOAD_KEYBIND(GUI_ACTION_PAT_SOLO_CURSOR,FURKMOD_ALT|SDLK_F10);
LOAD_KEYBIND(GUI_ACTION_PAT_UNMUTE_ALL,FURKMOD_ALT|FURKMOD_SHIFT|SDLK_F9);
LOAD_KEYBIND(GUI_ACTION_PAT_NEXT_ORDER,0);
LOAD_KEYBIND(GUI_ACTION_PAT_PREV_ORDER,0);
LOAD_KEYBIND(GUI_ACTION_PAT_COLLAPSE,0);
LOAD_KEYBIND(GUI_ACTION_PAT_INCREASE_COLUMNS,0);
LOAD_KEYBIND(GUI_ACTION_PAT_DECREASE_COLUMNS,0);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_ADD,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_DUPLICATE,FURKMOD_CMD|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_OPEN,0);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_SAVE,0);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_MOVE_UP,FURKMOD_SHIFT|SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_MOVE_DOWN,FURKMOD_SHIFT|SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_DELETE,0);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_EDIT,FURKMOD_SHIFT|SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_UP,SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_INS_LIST_DOWN,SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_ADD,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_DUPLICATE,FURKMOD_CMD|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_OPEN,0);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_SAVE,0);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_MOVE_UP,FURKMOD_SHIFT|SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_MOVE_DOWN,FURKMOD_SHIFT|SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_DELETE,0);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_EDIT,FURKMOD_SHIFT|SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_UP,SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_WAVE_LIST_DOWN,SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_ADD,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_DUPLICATE,FURKMOD_CMD|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_OPEN,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_SAVE,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_MOVE_UP,FURKMOD_SHIFT|SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN,FURKMOD_SHIFT|SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_DELETE,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_EDIT,FURKMOD_SHIFT|SDLK_RETURN);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_UP,SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_DOWN,SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_PREVIEW,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_SELECT,FURKMOD_SHIFT|SDLK_i);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_DRAW,FURKMOD_SHIFT|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_CUT,FURKMOD_CMD|SDLK_x);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_COPY,FURKMOD_CMD|SDLK_c);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_PASTE,FURKMOD_CMD|SDLK_v);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_PASTE_REPLACE,FURKMOD_CMD|FURKMOD_SHIFT|SDLK_v);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_PASTE_MIX,FURKMOD_CMD|FURKMOD_ALT|SDLK_v);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_SELECT_ALL,FURKMOD_CMD|SDLK_a);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_RESIZE,FURKMOD_CMD|SDLK_r);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_RESAMPLE,FURKMOD_CMD|SDLK_e);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_AMPLIFY,FURKMOD_CMD|SDLK_b);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_NORMALIZE,FURKMOD_CMD|SDLK_n);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_FADE_IN,FURKMOD_CMD|SDLK_i);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_FADE_OUT,FURKMOD_CMD|SDLK_o);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_INSERT,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_SILENCE,FURKMOD_SHIFT|SDLK_DELETE);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_DELETE,SDLK_DELETE);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_TRIM,FURKMOD_CMD|SDLK_DELETE);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_REVERSE,FURKMOD_CMD|SDLK_t);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_INVERT,FURKMOD_CMD|FURKMOD_SHIFT|SDLK_t);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_SIGN,FURKMOD_CMD|SDLK_u);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_FILTER,FURKMOD_CMD|SDLK_f);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_PREVIEW,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_STOP_PREVIEW,0);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_IN,FURKMOD_CMD|SDLK_EQUALS);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_OUT,FURKMOD_CMD|SDLK_MINUS);
LOAD_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_AUTO,FURKMOD_CMD|SDLK_0);
LOAD_KEYBIND(GUI_ACTION_ORDERS_UP,SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DOWN,SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_ORDERS_LEFT,SDLK_LEFT);
LOAD_KEYBIND(GUI_ACTION_ORDERS_RIGHT,SDLK_RIGHT);
LOAD_KEYBIND(GUI_ACTION_ORDERS_INCREASE,0);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DECREASE,0);
LOAD_KEYBIND(GUI_ACTION_ORDERS_EDIT_MODE,0);
LOAD_KEYBIND(GUI_ACTION_ORDERS_LINK,FURKMOD_CMD|SDLK_l);
LOAD_KEYBIND(GUI_ACTION_ORDERS_ADD,SDLK_INSERT);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DUPLICATE,FURKMOD_CMD|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DEEP_CLONE,FURKMOD_CMD|FURKMOD_SHIFT|SDLK_d);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DUPLICATE_END,FURKMOD_CMD|SDLK_e);
LOAD_KEYBIND(GUI_ACTION_ORDERS_DEEP_CLONE_END,FURKMOD_CMD|FURKMOD_SHIFT|SDLK_e);
LOAD_KEYBIND(GUI_ACTION_ORDERS_REMOVE,SDLK_DELETE);
LOAD_KEYBIND(GUI_ACTION_ORDERS_MOVE_UP,FURKMOD_SHIFT|SDLK_UP);
LOAD_KEYBIND(GUI_ACTION_ORDERS_MOVE_DOWN,FURKMOD_SHIFT|SDLK_DOWN);
LOAD_KEYBIND(GUI_ACTION_ORDERS_REPLAY,0);
for (int i=0; i<GUI_ACTION_MAX; i++) {
if (guiActions[i].defaultBind==-1) continue; // not a bind
actionKeys[i]=e->getConfInt(String("keybind_GUI_ACTION_")+String(guiActions[i].name),guiActions[i].defaultBind);
}
decodeKeyMap(noteKeys,e->getConfString("noteKeys",DEFAULT_NOTE_KEYS));
@ -1804,181 +1637,11 @@ void FurnaceGUI::commitSettings() {
PUT_UI_COLOR(GUI_COLOR_EE_VALUE);
PUT_UI_COLOR(GUI_COLOR_PLAYBACK_STAT);
SAVE_KEYBIND(GUI_ACTION_OPEN);
SAVE_KEYBIND(GUI_ACTION_OPEN_BACKUP);
SAVE_KEYBIND(GUI_ACTION_SAVE);
SAVE_KEYBIND(GUI_ACTION_SAVE_AS);
SAVE_KEYBIND(GUI_ACTION_UNDO);
SAVE_KEYBIND(GUI_ACTION_REDO);
SAVE_KEYBIND(GUI_ACTION_PLAY_TOGGLE);
SAVE_KEYBIND(GUI_ACTION_PLAY);
SAVE_KEYBIND(GUI_ACTION_STOP);
SAVE_KEYBIND(GUI_ACTION_PLAY_REPEAT);
SAVE_KEYBIND(GUI_ACTION_PLAY_CURSOR);
SAVE_KEYBIND(GUI_ACTION_STEP_ONE);
SAVE_KEYBIND(GUI_ACTION_OCTAVE_UP);
SAVE_KEYBIND(GUI_ACTION_OCTAVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_INS_UP);
SAVE_KEYBIND(GUI_ACTION_INS_DOWN);
SAVE_KEYBIND(GUI_ACTION_STEP_UP);
SAVE_KEYBIND(GUI_ACTION_STEP_DOWN);
SAVE_KEYBIND(GUI_ACTION_TOGGLE_EDIT);
SAVE_KEYBIND(GUI_ACTION_METRONOME);
SAVE_KEYBIND(GUI_ACTION_REPEAT_PATTERN);
SAVE_KEYBIND(GUI_ACTION_FOLLOW_ORDERS);
SAVE_KEYBIND(GUI_ACTION_FOLLOW_PATTERN);
SAVE_KEYBIND(GUI_ACTION_PANIC);
SAVE_KEYBIND(GUI_ACTION_WINDOW_EDIT_CONTROLS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_ORDERS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_INS_LIST);
SAVE_KEYBIND(GUI_ACTION_WINDOW_INS_EDIT);
SAVE_KEYBIND(GUI_ACTION_WINDOW_SONG_INFO);
SAVE_KEYBIND(GUI_ACTION_WINDOW_PATTERN);
SAVE_KEYBIND(GUI_ACTION_WINDOW_WAVE_LIST);
SAVE_KEYBIND(GUI_ACTION_WINDOW_WAVE_EDIT);
SAVE_KEYBIND(GUI_ACTION_WINDOW_SAMPLE_LIST);
SAVE_KEYBIND(GUI_ACTION_WINDOW_SAMPLE_EDIT);
SAVE_KEYBIND(GUI_ACTION_WINDOW_ABOUT);
SAVE_KEYBIND(GUI_ACTION_WINDOW_SETTINGS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_MIXER);
SAVE_KEYBIND(GUI_ACTION_WINDOW_DEBUG);
SAVE_KEYBIND(GUI_ACTION_WINDOW_OSCILLOSCOPE);
SAVE_KEYBIND(GUI_ACTION_WINDOW_VOL_METER);
SAVE_KEYBIND(GUI_ACTION_WINDOW_STATS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_COMPAT_FLAGS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_PIANO);
SAVE_KEYBIND(GUI_ACTION_WINDOW_NOTES);
SAVE_KEYBIND(GUI_ACTION_WINDOW_CHANNELS);
SAVE_KEYBIND(GUI_ACTION_WINDOW_REGISTER_VIEW);
SAVE_KEYBIND(GUI_ACTION_COLLAPSE_WINDOW);
SAVE_KEYBIND(GUI_ACTION_CLOSE_WINDOW);
SAVE_KEYBIND(GUI_ACTION_PAT_NOTE_UP);
SAVE_KEYBIND(GUI_ACTION_PAT_NOTE_DOWN);
SAVE_KEYBIND(GUI_ACTION_PAT_OCTAVE_UP);
SAVE_KEYBIND(GUI_ACTION_PAT_OCTAVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECT_ALL);
SAVE_KEYBIND(GUI_ACTION_PAT_CUT);
SAVE_KEYBIND(GUI_ACTION_PAT_COPY);
SAVE_KEYBIND(GUI_ACTION_PAT_PASTE);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_UP);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_LEFT);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_RIGHT);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_UP_ONE);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN_ONE);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_LEFT_CHANNEL);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_RIGHT_CHANNEL);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_NEXT_CHANNEL);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_PREVIOUS_CHANNEL);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_BEGIN);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_END);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_UP_COARSE);
SAVE_KEYBIND(GUI_ACTION_PAT_CURSOR_DOWN_COARSE);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_UP);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_LEFT);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_RIGHT);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_UP_ONE);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN_ONE);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_BEGIN);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_END);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_UP_COARSE);
SAVE_KEYBIND(GUI_ACTION_PAT_SELECTION_DOWN_COARSE);
SAVE_KEYBIND(GUI_ACTION_PAT_DELETE);
SAVE_KEYBIND(GUI_ACTION_PAT_PULL_DELETE);
SAVE_KEYBIND(GUI_ACTION_PAT_INSERT);
SAVE_KEYBIND(GUI_ACTION_PAT_MUTE_CURSOR);
SAVE_KEYBIND(GUI_ACTION_PAT_SOLO_CURSOR);
SAVE_KEYBIND(GUI_ACTION_PAT_UNMUTE_ALL);
SAVE_KEYBIND(GUI_ACTION_PAT_NEXT_ORDER);
SAVE_KEYBIND(GUI_ACTION_PAT_PREV_ORDER);
SAVE_KEYBIND(GUI_ACTION_PAT_COLLAPSE);
SAVE_KEYBIND(GUI_ACTION_PAT_INCREASE_COLUMNS);
SAVE_KEYBIND(GUI_ACTION_PAT_DECREASE_COLUMNS);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_ADD);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_DUPLICATE);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_OPEN);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_SAVE);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_MOVE_UP);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_MOVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_DELETE);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_EDIT);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_UP);
SAVE_KEYBIND(GUI_ACTION_INS_LIST_DOWN);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_ADD);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_DUPLICATE);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_OPEN);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_SAVE);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_MOVE_UP);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_MOVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_DELETE);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_EDIT);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_UP);
SAVE_KEYBIND(GUI_ACTION_WAVE_LIST_DOWN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_ADD);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_DUPLICATE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_OPEN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_SAVE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_MOVE_UP);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_MOVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_DELETE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_EDIT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_UP);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_DOWN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_PREVIEW);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_LIST_STOP_PREVIEW);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_SELECT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_DRAW);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_CUT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_COPY);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_PASTE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_PASTE_REPLACE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_PASTE_MIX);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_SELECT_ALL);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_RESIZE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_RESAMPLE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_AMPLIFY);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_NORMALIZE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_FADE_IN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_FADE_OUT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_INSERT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_SILENCE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_DELETE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_TRIM);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_REVERSE);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_INVERT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_SIGN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_FILTER);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_PREVIEW);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_STOP_PREVIEW);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_IN);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_OUT);
SAVE_KEYBIND(GUI_ACTION_SAMPLE_ZOOM_AUTO);
SAVE_KEYBIND(GUI_ACTION_ORDERS_UP);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DOWN);
SAVE_KEYBIND(GUI_ACTION_ORDERS_LEFT);
SAVE_KEYBIND(GUI_ACTION_ORDERS_RIGHT);
SAVE_KEYBIND(GUI_ACTION_ORDERS_INCREASE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DECREASE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_EDIT_MODE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_LINK);
SAVE_KEYBIND(GUI_ACTION_ORDERS_ADD);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DUPLICATE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DEEP_CLONE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DUPLICATE_END);
SAVE_KEYBIND(GUI_ACTION_ORDERS_DEEP_CLONE_END);
SAVE_KEYBIND(GUI_ACTION_ORDERS_REMOVE);
SAVE_KEYBIND(GUI_ACTION_ORDERS_MOVE_UP);
SAVE_KEYBIND(GUI_ACTION_ORDERS_MOVE_DOWN);
SAVE_KEYBIND(GUI_ACTION_ORDERS_REPLAY);
// keybinds
for (int i=0; i<GUI_ACTION_MAX; i++) {
if (guiActions[i].defaultBind==-1) continue; // not a bind
e->setConf(String("keybind_GUI_ACTION_")+String(guiActions[i].name),actionKeys[i]);
}
parseKeybinds();