note
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@ -205,7 +205,7 @@ a list of keybinds is displayed.
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the settings for note input keybinds operate differently. each entry in the list of keybinds is made of the following:
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the settings for note input keybinds operate differently. each entry in the list of keybinds is made of the following:
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- **Key**: key assignment.
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- **Key**: key assignment.
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- **Type**: type of note input. left-click cycles through "Note", "Note off", "Note release", and "Macro release".
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- **Type**: type of note input. left-click cycles through "Note", "Note off", "Note release", and "Macro release".
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- _note:_ the list is sorted by type. on changing a key's type, it will instantly move to its new sorting position!
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- note: the list is sorted by type. on changing a key's type, it will instantly move to its new sorting position!
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- **Value**: number of semitones above C at the current octave. only appears for note type binds.
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- **Value**: number of semitones above C at the current octave. only appears for note type binds.
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- **Remove**: removes the keybind from the list.
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- **Remove**: removes the keybind from the list.
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@ -45,7 +45,8 @@ _**Divider**:_ Changes the effective tick rate. a tick rate of 60Hz and a diviso
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**Highlight**: sets the pattern row highlights:
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**Highlight**: sets the pattern row highlights:
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- the first value represents the number of rows per beat.
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- the first value represents the number of rows per beat.
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- the second value represents the number of rows per measure.
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- the second value represents the number of rows per measure.
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- these don't have to line up with the music's actual beats and measures. set them as preferred for tracking. _Note:_ these values are used for the metronome and calculating BPM.
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- these don't have to line up with the music's actual beats and measures. set them as preferred for tracking.
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- note: these values are used for the metronome and calculating BPM.
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**Pattern Length**: the length of each pattern in rows. this affects all patterns in the song, and every pattern must be the same length. (Individual patterns can be cut short by `0Bxx`, `0Dxx`, and `FFxx` commands.)
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**Pattern Length**: the length of each pattern in rows. this affects all patterns in the song, and every pattern must be the same length. (Individual patterns can be cut short by `0Bxx`, `0Dxx`, and `FFxx` commands.)
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@ -64,7 +64,7 @@ Furnace also allows the SNES to use wavetables (and the wavetable synthesizer) i
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- all of these are signed numbers.
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- all of these are signed numbers.
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- `00` to `7F` for 0 to 127.
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- `00` to `7F` for 0 to 127.
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- `80` to `FF` for -128 to -1.
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- `80` to `FF` for -128 to -1.
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- _Note:_ be sure the sum of all coefficients is between -128 and 127. sums outside that may result in overflow and therefore clicking.
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- note: be sure the sum of all coefficients is between -128 and 127. sums outside that may result in overflow and therefore clicking.
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- see [SnesLab](https://sneslab.net/wiki/FIR_Filter) for a full explanation and examples.
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- see [SnesLab](https://sneslab.net/wiki/FIR_Filter) for a full explanation and examples.
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# info
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# info
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@ -26,7 +26,7 @@ a single `09xx` command will switch to the matching numbered groove pattern.
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this is a non-exhaustive list of grooves and their equivalent BPM.
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this is a non-exhaustive list of grooves and their equivalent BPM.
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_note:_ this table assumes a song's tick rate setting is left at its default value for the chosen engine speed: 60 for NTSC, or 50 for PAL.
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note: this table assumes a song's tick rate setting is left at its default value for the chosen engine speed: 60 for NTSC, or 50 for PAL.
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BPM NTSC | BPM PAL | groove | | BPM NTSC | BPM PAL | groove
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BPM NTSC | BPM PAL | groove | | BPM NTSC | BPM PAL | groove
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--------:|--------:|:-----------------------|-|---------:|--------:|:----------------------
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--------:|--------:|:-----------------------|-|---------:|--------:|:----------------------
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