GUI: chip manager redesign, part 1
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f29d72c45c
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0f408310f1
4 changed files with 37 additions and 16 deletions
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@ -21,6 +21,7 @@
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#include "guiConst.h"
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#include "misc/cpp/imgui_stdlib.h"
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#include <fmt/printf.h>
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#include <imgui.h>
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const char* FurnaceGUI::getSystemPartNumber(DivSystem sys, DivConfig& flags) {
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switch (sys) {
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@ -295,21 +296,32 @@ const char* FurnaceGUI::getSystemPartNumber(DivSystem sys, DivConfig& flags) {
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}
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}
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void FurnaceGUI::drawSystemChannelInfo(const DivSysDef* whichDef) {
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void FurnaceGUI::drawSystemChannelInfo(const DivSysDef* whichDef, int keyHitOffset) {
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ImDrawList* dl=ImGui::GetWindowDrawList();
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const ImVec2 p=ImGui::GetCursorScreenPos();
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float scaler=5.0f*dpiScale;
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ImVec2 sep=ImGui::GetStyle().ItemSpacing;
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ImVec2 ledSize=ImVec2(
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(ImGui::GetContentRegionAvail().x-sep.x*(whichDef->channels-1))/(float)whichDef->channels,
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8.0f*dpiScale
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);
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if (ledSize.x<7.5f*dpiScale) ledSize.x=7.5f*dpiScale;
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float x=p.x, y=p.y;
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float tooltipWidth=MIN(scrW*dpiScale,400.0f*dpiScale);
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float tooltipWidth=ImGui::GetContentRegionAvail().x;
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for (int i=0; i<whichDef->channels; i++) {
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dl->AddRectFilled(ImVec2(x,y),ImVec2(x+1.5f*scaler,y+1.0f*scaler),ImGui::GetColorU32(uiColors[whichDef->chanTypes[i]+GUI_COLOR_CHANNEL_FM]),scaler);
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x+=2.0f*scaler;
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if ((x+1.5f*scaler)>tooltipWidth+p.x) {
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if (x>tooltipWidth+p.x) {
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x=p.x;
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y+=1.5f*scaler;
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y+=ledSize.y+sep.y;
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}
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ImVec4 color=uiColors[whichDef->chanTypes[i]+GUI_COLOR_CHANNEL_FM];
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if (keyHitOffset>=0) {
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color.x*=MIN(1.0f,0.125f+keyHit1[keyHitOffset+i]*0.875f);
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color.y*=MIN(1.0f,0.125f+keyHit1[keyHitOffset+i]*0.875f);
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color.z*=MIN(1.0f,0.125f+keyHit1[keyHitOffset+i]*0.875f);
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}
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dl->AddRectFilled(ImVec2(x,y),ImVec2(x+ledSize.x,y+ledSize.y),ImGui::GetColorU32(color),ledSize.y);
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x+=ledSize.x+sep.x;
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}
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ImGui::Dummy(ImVec2(0,(y-p.y)+1.5f*scaler));
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ImGui::Dummy(ImVec2(0,(y-p.y)+ledSize.y));
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}
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void FurnaceGUI::drawSystemChannelInfoText(const DivSysDef* whichDef) {
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