rework some of the playback logic
paving the way for C64
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parent
ff07a19405
commit
0f3f173b6e
5 changed files with 65 additions and 74 deletions
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@ -7,9 +7,9 @@
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class DivPlatformC64: public DivDispatch {
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struct Channel {
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int freq, baseFreq, pitch, prevFreq;
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int freq, baseFreq, pitch, prevFreq, testWhen;
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unsigned char ins, note, duty, sweep;
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bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, onTheKey;
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bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta;
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signed char vol, outVol, wave;
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DivMacroInt std;
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Channel():
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@ -17,6 +17,7 @@ class DivPlatformC64: public DivDispatch {
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baseFreq(0),
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pitch(0),
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prevFreq(65535),
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testWhen(0),
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ins(-1),
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note(0),
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duty(0),
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@ -28,7 +29,6 @@ class DivPlatformC64: public DivDispatch {
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keyOn(false),
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keyOff(false),
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inPorta(false),
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onTheKey(false),
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vol(15),
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wave(-1) {}
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};
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