diff --git a/src/gui/dataList.cpp b/src/gui/dataList.cpp index 2882a92e9..63facfc33 100644 --- a/src/gui/dataList.cpp +++ b/src/gui/dataList.cpp @@ -432,7 +432,7 @@ void FurnaceGUI::drawInsList(bool asChild) { break; case DIV_INS_SM8521: ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SM8521]); - name=fmt::sprintf(ICON_FA_PIE_CHART "##_INS%d",i); + name=fmt::sprintf(ICON_FA_GAMEPAD "##_INS%d",i); break; default: ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]); diff --git a/src/gui/guiConst.cpp b/src/gui/guiConst.cpp index d94f105b1..398e2385b 100644 --- a/src/gui/guiConst.cpp +++ b/src/gui/guiConst.cpp @@ -819,7 +819,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={ D(GUI_COLOR_INSTR_K007232,"",ImVec4(1.0f,0.8f,0.1f,1.0f)), D(GUI_COLOR_INSTR_GA20,"",ImVec4(0.1f,1.0f,0.4f,1.0f)), D(GUI_COLOR_INSTR_POKEMINI,"",ImVec4(1.0f,1.0f,0.3f,1.0f)), - D(GUI_COLOR_INSTR_SM8521,"",ImVec4(1.0f,1.0f,0.0f,1.0f)), + D(GUI_COLOR_INSTR_SM8521,"",ImVec4(0.5f,0.55f,0.6f,1.0f)), D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)), D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),