GUI: fix loop not updating samples on SNES

This commit is contained in:
tildearrow 2022-10-02 01:32:12 -05:00
parent 85f739497f
commit 0c79280aae
4 changed files with 34 additions and 1 deletions

View file

@ -906,6 +906,9 @@ class DivEngine {
// load sample ROMs
int loadSampleROMs();
// get the sample format mask
unsigned int getSampleFormatMask();
// UNSAFE render samples - only execute when locked
void renderSamples();