Namco 163: fix mega bug when using 10xx

issue #1801
This commit is contained in:
tildearrow 2024-03-16 03:48:13 -05:00
parent c0df3df4ed
commit 0c733ad63a

View file

@ -400,6 +400,7 @@ int DivPlatformN163::dispatch(DivCommand c) {
}
case DIV_CMD_WAVE:
chan[c.chan].wave=c.value;
chan[c.chan].ws.changeWave1(chan[c.chan].wave);
if (chan[c.chan].waveMode) {
chan[c.chan].waveUpdated=true;
}