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c06759b235
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0ab9f6c6fd
8 changed files with 163 additions and 239 deletions
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@ -203,11 +203,9 @@ void DivEngine::walkSong(int& loopOrder, int& loopRow, int& loopEnd) {
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}
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}
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void DivEngine::findSongLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders, int& length)
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{
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if (curSubSong!=NULL)
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{
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curSubSong->findLength(loopOrder, loopRow, fadeoutLen, rowsForFadeout, hasFFxx, orders, song.grooves, length, chans, song.jumpTreatment, song.ignoreJumpAtEnd);
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void DivEngine::findSongLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders, int& length) {
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if (curSubSong!=NULL) {
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curSubSong->findLength(loopOrder,loopRow,fadeoutLen,rowsForFadeout,hasFFxx,orders,song.grooves,length,chans,song.jumpTreatment,song.ignoreJumpAtEnd);
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}
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}
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@ -475,7 +475,7 @@ class DivEngine {
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int midiOutTimeRate;
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float midiVolExp;
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int softLockCount;
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int subticks, ticks, curRow, curOrder, prevRow, prevOrder, remainingLoops, totalLoops, lastLoopPos, exportLoopCount, curExportChan /*for per-channel export progress*/, nextSpeed, elapsedBars, elapsedBeats, curSpeed;
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int subticks, ticks, curRow, curOrder, prevRow, prevOrder, remainingLoops, totalLoops, lastLoopPos, exportLoopCount, curExportChan, nextSpeed, elapsedBars, elapsedBeats, curSpeed;
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size_t curSubSongIndex;
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size_t bufferPos;
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double divider;
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@ -1015,19 +1015,19 @@ class DivEngine {
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// get how many loops is left
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void getLoopsLeft(int& loops);
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//get how many loops in total export needs to do
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// get how many loops in total export needs to do
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void getTotalLoops(int& loops);
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// get current position in song
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void getCurSongPos(int& row, int& order);
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//get how many files export needs to create
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// get how many files export needs to create
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void getTotalAudioFiles(int& files);
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//get which file is processed right now (progress for e.g. per-channel export)
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// get which file is processed right now (progress for e.g. per-channel export)
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void getCurFileIndex(int& file);
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//get fadeout state
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// get fadeout state
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bool getIsFadingOut();
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// add instrument
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@ -135,19 +135,12 @@ static short const gauss [512] =
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1299,1300,1300,1301,1302,1302,1303,1303,1303,1304,1304,1304,1304,1304,1305,1305,
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};
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void SPC_DSP::setupInterpolation(bool interpolate)
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{
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for(int i = 0; i < voice_count; i++)
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{
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m.voices[i].interpolate = interpolate;
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}
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}
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void SPC_DSP::setupInterpolation(bool interpolate){for(int i=0;i<voice_count;i++){m.voices[i].interpolate=interpolate;}}
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inline int SPC_DSP::interpolate( voice_t const* v )
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{
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// Make pointers into gaussian based on fractional position between samples
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if(v->interpolate)
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{
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if (v->interpolate) {
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int offset = v->interp_pos >> 4 & 0xFF;
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short const* fwd = gauss + 255 - offset;
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short const* rev = gauss + offset; // mirror left half of gaussian
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@ -163,9 +156,7 @@ inline int SPC_DSP::interpolate( voice_t const* v )
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CLAMP16( out );
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out &= ~1;
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return out;
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}
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else
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{
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} else {
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return v->buf [(v->interp_pos >> 12) + v->buf_pos]; //Furnace addition -- no interpolation
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}
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}
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@ -102,9 +102,8 @@ bool DivSubSong::walk(int& loopOrder, int& loopRow, int& loopEnd, int chans, int
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return false;
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}
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double calcRowLenInSeconds(const DivGroovePattern& speeds, float hz, int vN, int vD, int timeBaseFromSong)
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{
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double hl=1; //count for 1 row
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double calcRowLenInSeconds(const DivGroovePattern& speeds, float hz, int vN, int vD, int timeBaseFromSong) {
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double hl=1; //count for 1 row
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if (hl<=0.0) hl=4.0;
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double timeBase=timeBaseFromSong+1;
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double speedSum=0;
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@ -115,25 +114,23 @@ double calcRowLenInSeconds(const DivGroovePattern& speeds, float hz, int vN, int
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if (timeBase<1.0) timeBase=1.0;
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if (speedSum<1.0) speedSum=1.0;
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if (vD<1) vD=1;
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//return (60.0 * hz / (timeBase * hl * speedSum)) * (double)vN / (double)vD;
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return 1.0 / ((60.0*hz/(timeBase*hl*speedSum))*(double)vN/(double)vD / 60.0);
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return 1.0/((60.0*hz/(timeBase*hl*speedSum))*(double)vN/(double)vD/60.0);
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}
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void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders_vec, std::vector<DivGroovePattern>& grooves, int& length, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat)
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{
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length = 0;
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hasFFxx = false;
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rowsForFadeout = 0;
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void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders_vec, std::vector<DivGroovePattern>& grooves, int& length, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat) {
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length=0;
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hasFFxx=false;
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rowsForFadeout=0;
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float secondsPerThisRow = 0.0f;
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float secondsPerThisRow=0.0f;
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DivGroovePattern curSpeeds = speeds; //simulate that we are playing the song, track all speed/BPM/tempo/engine rate changes
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short curVirtualTempoN = virtualTempoN;
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short curVirtualTempoD = virtualTempoD;
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float curHz = hz;
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double curDivider = (double)timeBase;
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DivGroovePattern curSpeeds=speeds; //simulate that we are playing the song, track all speed/BPM/tempo/engine rate changes
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short curVirtualTempoN=virtualTempoN;
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short curVirtualTempoD=virtualTempoD;
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float curHz=hz;
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double curDivider=(double)timeBase;
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double curLen = 0.0; //how many seconds passed since the start of song
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double curLen=0.0; //how many seconds passed since the start of song
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int nextOrder=-1;
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int nextRow=0;
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@ -145,49 +142,39 @@ void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int&
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if (firstPat>0) {
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memset(wsWalked,255,32*firstPat);
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}
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for (int i=firstPat; i<ordersLen; i++)
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{
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bool jumped = false;
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for (int i=firstPat; i<ordersLen; i++) {
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bool jumped=false;
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for (int j=0; j<chans; j++)
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{
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for (int j=0; j<chans; j++) {
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subPat[j]=pat[j].getPattern(orders.ord[j][i],false);
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}
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if (i>lastSuspectedLoopEnd)
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{
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if (i>lastSuspectedLoopEnd) {
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lastSuspectedLoopEnd=i;
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}
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for (int j=nextRow; j<patLen; j++)
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{
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for (int j=nextRow; j<patLen; j++) {
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nextRow=0;
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bool changingOrder=false;
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bool jumpingOrder=false;
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if (wsWalked[((i<<5)+(j>>3))&8191]&(1<<(j&7)))
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{
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if (wsWalked[((i<<5)+(j>>3))&8191]&(1<<(j&7))) {
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return;
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}
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for (int k=0; k<chans; k++)
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{
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for (int l=0; l<pat[k].effectCols; l++)
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{
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for (int k=0; k<chans; k++) {
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for (int l=0; l<pat[k].effectCols; l++) {
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effectVal=subPat[k]->data[j][5+(l<<1)];
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if (effectVal<0) effectVal=0;
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if (subPat[k]->data[j][4+(l<<1)]==0xff)
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{
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hasFFxx = true;
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if (subPat[k]->data[j][4+(l<<1)]==0xff) {
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hasFFxx=true;
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//FFxx makes YOU SHALL NOT PASS!!! move
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orders_vec.push_back(j + 1); //order len
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length += j + 1; //add length of order to song length
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// FFxx makes YOU SHALL NOT PASS!!! move
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orders_vec.push_back(j+1); // order len
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length+=j+1; // add length of order to song length
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return;
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}
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switch(subPat[k]->data[j][4+(l<<1)]) //track speed/BMP/Hz/tempo changes
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{
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case 0x09: // select groove pattern/speed 1
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{
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switch (subPat[k]->data[j][4+(l<<1)]) {
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case 0x09: { // select groove pattern/speed 1
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if (grooves.empty()) {
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if (effectVal>0) curSpeeds.val[0]=effectVal;
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} else {
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@ -198,8 +185,7 @@ void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int&
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}
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break;
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}
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case 0x0f: // speed 1/speed 2
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{
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case 0x0f: { // speed 1/speed 2
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if (curSpeeds.len==2 && grooves.empty()) {
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if (effectVal>0) curSpeeds.val[1]=effectVal;
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} else {
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@ -207,68 +193,47 @@ void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int&
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}
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break;
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}
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case 0xfd: // virtual tempo num
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{
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case 0xfd: { // virtual tempo num
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if (effectVal>0) curVirtualTempoN=effectVal;
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break;
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}
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case 0xfe: // virtual tempo den
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{
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case 0xfe: { // virtual tempo den
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if (effectVal>0) curVirtualTempoD=effectVal;
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break;
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}
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case 0xf0: // set Hz by tempo (set bpm)
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{
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case 0xf0: { // set Hz by tempo (set bpm)
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curDivider=(double)effectVal*2.0/5.0;
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if (curDivider<1) curDivider=1;
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//cycles=got.rate*pow(2,MASTER_CLOCK_PREC)/divider;
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//clockDrift=0;
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//subticks=0;
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break;
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}
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default: break;
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}
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if (subPat[k]->data[j][4+(l<<1)]==0x0d)
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{
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if (jumpTreatment==2)
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{
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if ((i<ordersLen-1 || !ignoreJumpAtEnd))
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{
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if (subPat[k]->data[j][4+(l<<1)]==0x0d) {
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if (jumpTreatment==2) {
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if ((i<ordersLen-1 || !ignoreJumpAtEnd)) {
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nextOrder=i+1;
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nextRow=effectVal;
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jumpingOrder=true;
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}
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}
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else if (jumpTreatment==1)
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{
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if (nextOrder==-1 && (i<ordersLen-1 || !ignoreJumpAtEnd))
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{
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} else if (jumpTreatment==1) {
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if (nextOrder==-1 && (i<ordersLen-1 || !ignoreJumpAtEnd)) {
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nextOrder=i+1;
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nextRow=effectVal;
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jumpingOrder=true;
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}
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}
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else
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{
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if ((i<ordersLen-1 || !ignoreJumpAtEnd))
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{
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if (!changingOrder)
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{
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} else {
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if ((i<ordersLen-1 || !ignoreJumpAtEnd)) {
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if (!changingOrder) {
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nextOrder=i+1;
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}
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jumpingOrder=true;
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nextRow=effectVal;
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}
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}
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}
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else if (subPat[k]->data[j][4+(l<<1)]==0x0b)
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{
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if (nextOrder==-1 || jumpTreatment==0)
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{
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} else if (subPat[k]->data[j][4+(l<<1)]==0x0b) {
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if (nextOrder==-1 || jumpTreatment==0) {
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nextOrder=effectVal;
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if (jumpTreatment==1 || jumpTreatment==2 || !jumpingOrder)
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{
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if (jumpTreatment==1 || jumpTreatment==2 || !jumpingOrder) {
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nextRow=0;
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}
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changingOrder=true;
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@ -277,32 +242,29 @@ void DivSubSong::findLength(int loopOrder, int loopRow, double fadeoutLen, int&
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}
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}
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if(i > loopOrder || (i == loopOrder && j > loopRow))
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{
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if(curLen <= fadeoutLen && fadeoutLen > 0.0) //we count each row fadeout lasts. When our time is greater than fadeout length we successfully counted the number of fadeout rows
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{
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secondsPerThisRow = calcRowLenInSeconds(speeds, curHz, curVirtualTempoN, curVirtualTempoD, curDivider);
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curLen += secondsPerThisRow;
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if (i>loopOrder || (i==loopOrder && j>loopRow)) {
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// we count each row fadeout lasts. When our time is greater than fadeout length we successfully counted the number of fadeout rows
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if (curLen<=fadeoutLen && fadeoutLen>0.0) {
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secondsPerThisRow=calcRowLenInSeconds(speeds,curHz,curVirtualTempoN,curVirtualTempoD,curDivider);
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curLen+=secondsPerThisRow;
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rowsForFadeout++;
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}
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}
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wsWalked[((i<<5)+(j>>3))&8191]|=1<<(j&7);
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if (nextOrder!=-1)
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{
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if (nextOrder!=-1) {
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i=nextOrder-1;
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orders_vec.push_back(j + 1); //order len
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length += j + 1; //add length of order to song length
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jumped = true;
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orders_vec.push_back(j+1); // order len
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length+=j+1; // add length of order to song length
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jumped=true;
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nextOrder=-1;
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break;
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}
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}
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if(!jumped) //if no jump occured we add full pattern length
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{
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orders_vec.push_back(patLen); //order len
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length += patLen; //add length of order to song length
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if (!jumped) { // if no jump occured we add full pattern length
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orders_vec.push_back(patLen); // order len
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length+=patLen; // add length of order to song length
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}
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}
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}
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@ -186,7 +186,7 @@ struct DivSubSong {
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bool walk(int& loopOrder, int& loopRow, int& loopEnd, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat=0);
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/**
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* find song length in rows (up to specified loop point). Also find length of every row
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* find song length in rows (up to specified loop point).
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*/
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void findLength(int loopOrder, int loopRow, double fadeoutLen, int& rowsForFadeout, bool& hasFFxx, std::vector<int>& orders, std::vector<DivGroovePattern>& grooves, int& length, int chans, int jumpTreatment, int ignoreJumpAtEnd, int firstPat=0);
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@ -33,79 +33,70 @@ bool DivEngine::isExporting() {
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return exporting;
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}
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void DivEngine::getLoopsLeft(int& loops) {
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if(totalLoops < 0 || exportLoopCount == 0)
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{
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loops = 0;
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void DivEngine::getLoopsLeft(int &loops) {
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if (totalLoops<0 || exportLoopCount==0) {
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loops=0;
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return;
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}
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loops = exportLoopCount - 1 - totalLoops;
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loops=exportLoopCount-1-totalLoops;
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}
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void DivEngine::getTotalLoops(int& loops) {
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loops = exportLoopCount - 1;
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void DivEngine::getTotalLoops(int &loops) {
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loops=exportLoopCount-1;
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}
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void DivEngine::getCurSongPos(int& row, int& order) {
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row = curRow;
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order = curOrder;
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void DivEngine::getCurSongPos(int &row, int &order) {
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row=curRow;
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order=curOrder;
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}
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void DivEngine::getTotalAudioFiles(int& files)
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{
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files = 0;
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void DivEngine::getTotalAudioFiles(int &files) {
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files=0;
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switch(exportMode)
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{
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case DIV_EXPORT_MODE_ONE:
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{
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files = 1;
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switch (exportMode) {
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case DIV_EXPORT_MODE_ONE: {
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files=1;
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break;
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}
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case DIV_EXPORT_MODE_MANY_SYS:
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{
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files = 1; //there actually are several files but they are processed in the same loop, so to correctly draw progress we think of them as one file
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case DIV_EXPORT_MODE_MANY_SYS: {
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files=1; // there actually are several files but they are processed in the same loop, so to correctly draw progress we think of them as one file
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break;
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}
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case DIV_EXPORT_MODE_MANY_CHAN:
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{
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for(int i = 0; i < chans; i++)
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{
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if (exportChannelMask[i]) files++;
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case DIV_EXPORT_MODE_MANY_CHAN: {
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for (int i=0; i<chans; i++) {
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if (exportChannelMask[i]) {
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files++;
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}
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}
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break;
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}
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default: break;
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default:
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break;
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}
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}
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void DivEngine::getCurFileIndex(int& file)
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{
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file = 0;
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void DivEngine::getCurFileIndex(int &file) {
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file=0;
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switch(exportMode)
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{
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||||
case DIV_EXPORT_MODE_ONE:
|
||||
{
|
||||
file = 0;
|
||||
switch (exportMode) {
|
||||
case DIV_EXPORT_MODE_ONE: {
|
||||
file=0;
|
||||
break;
|
||||
}
|
||||
case DIV_EXPORT_MODE_MANY_SYS:
|
||||
{
|
||||
file = 0; //there actually are several files but they are processed in the same loop, so to correctly draw progress we think of them as one file
|
||||
case DIV_EXPORT_MODE_MANY_SYS: {
|
||||
file=0; // there actually are several files but they are processed in the same loop, so to correctly draw progress we think of them as one file
|
||||
break;
|
||||
}
|
||||
case DIV_EXPORT_MODE_MANY_CHAN:
|
||||
{
|
||||
file = curExportChan;
|
||||
case DIV_EXPORT_MODE_MANY_CHAN: {
|
||||
file=curExportChan;
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool DivEngine::getIsFadingOut()
|
||||
{
|
||||
bool DivEngine::getIsFadingOut() {
|
||||
return isFadingOut;
|
||||
}
|
||||
|
||||
|
|
@ -327,7 +318,7 @@ void DivEngine::runExportThread() {
|
|||
// take control of audio output
|
||||
deinitAudioBackend();
|
||||
|
||||
curExportChan = 0;
|
||||
curExportChan=0;
|
||||
|
||||
float* outBuf[DIV_MAX_OUTPUTS];
|
||||
float* outBufFinal;
|
||||
|
|
@ -463,7 +454,7 @@ void DivEngine::runExportThread() {
|
|||
}
|
||||
logI("done!");
|
||||
exporting=false;
|
||||
curExportChan = 0;
|
||||
curExportChan=0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue