Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt

This commit is contained in:
cam900 2022-09-25 18:32:06 +09:00
commit 0a49d4bfd0
449 changed files with 36799 additions and 10388 deletions

View file

@ -80,11 +80,11 @@ const int vgmVersions[6]={
};
const char* insTypes[DIV_INS_MAX+1]={
"Standard (SMS/NES)",
"FM (4-operator)",
"SN76489/Sega PSG",
"FM (OPN)",
"Game Boy",
"C64",
"Sample",
"Generic Sample",
"PC Engine",
"AY-3-8910/SSG",
"AY8930",
@ -97,7 +97,7 @@ const char* insTypes[DIV_INS_MAX+1]={
"FM (OPL)",
"FDS",
"Virtual Boy",
"Namco C163",
"Namco 163",
"Konami SCC/Bubble System WSG",
"FM (OPZ)",
"POKEY",
@ -113,9 +113,25 @@ const char* insTypes[DIV_INS_MAX+1]={
"Sound Unit",
"Namco WSG",
"OPL (drums)",
"FM (OPM)", // 33
"NES", // 34
"MSM6258",
"MSM6295",
"ADPCM-A",
"ADPCM-B",
"SegaPCM",
"QSound",
"YMZ280B",
"RF5C68",
NULL
};
const char* sampleLoopModes[DIV_SAMPLE_LOOP_MAX]={
"Forward",
"Backward",
"Ping pong"
};
const char* sampleDepths[DIV_SAMPLE_DEPTH_MAX]={
"1-bit PCM",
"1-bit DPCM",
@ -126,7 +142,7 @@ const char* sampleDepths[DIV_SAMPLE_DEPTH_MAX]={
"ADPCM-B",
NULL,
"8-bit PCM",
NULL, // "BRR",
"BRR",
"VOX",
NULL,
NULL,
@ -494,11 +510,13 @@ const FurnaceGUIActionDef guiActions[GUI_ACTION_MAX]={
D("WINDOW_PIANO", "Piano", 0),
D("WINDOW_NOTES", "Song Comments", 0),
D("WINDOW_CHANNELS", "Channels", 0),
D("WINDOW_PAT_MANAGER", "Pattern Manager", 0),
D("WINDOW_SYS_MANAGER", "Chip Manager", 0),
D("WINDOW_REGISTER_VIEW", "Register View", 0),
D("WINDOW_LOG", "Log Viewer", 0),
D("WINDOW_SUBSONGS", "Subsongs", 0),
D("EFFECT_LIST", "Effect List", 0),
D("WINDOW_CHAN_OSC", "Oscilloscope (per-channel)", 0),
D("WINDOW_SUBSONGS", "Subsongs", 0),
D("WINDOW_FIND", "Find/Replace", FURKMOD_CMD|SDLK_f),
D("COLLAPSE_WINDOW", "Collapse/expand current window", 0),
@ -576,6 +594,7 @@ const FurnaceGUIActionDef guiActions[GUI_ACTION_MAX]={
D("INS_LIST_OPEN", "Open", 0),
D("INS_LIST_OPEN_REPLACE", "Open (replace current)", 0),
D("INS_LIST_SAVE", "Save", 0),
D("INS_LIST_SAVE_DMP", "Save (.dmp)", 0),
D("INS_LIST_MOVE_UP", "Move up", FURKMOD_SHIFT|SDLK_UP),
D("INS_LIST_MOVE_DOWN", "Move down", FURKMOD_SHIFT|SDLK_DOWN),
D("INS_LIST_DELETE", "Delete", 0),
@ -588,7 +607,10 @@ const FurnaceGUIActionDef guiActions[GUI_ACTION_MAX]={
D("WAVE_LIST_ADD", "Add", SDLK_INSERT),
D("WAVE_LIST_DUPLICATE", "Duplicate", FURKMOD_CMD|SDLK_d),
D("WAVE_LIST_OPEN", "Open", 0),
D("WAVE_LIST_OPEN_REPLACE", "Open (replace current)", 0),
D("WAVE_LIST_SAVE", "Save", 0),
D("WAVE_LIST_SAVE_DMW", "Save (.dmw)", 0),
D("WAVE_LIST_SAVE_RAW", "Save (raw)", 0),
D("WAVE_LIST_MOVE_UP", "Move up", FURKMOD_SHIFT|SDLK_UP),
D("WAVE_LIST_MOVE_DOWN", "Move down", FURKMOD_SHIFT|SDLK_DOWN),
D("WAVE_LIST_DELETE", "Delete", 0),
@ -601,6 +623,9 @@ const FurnaceGUIActionDef guiActions[GUI_ACTION_MAX]={
D("SAMPLE_LIST_ADD", "Add", SDLK_INSERT),
D("SAMPLE_LIST_DUPLICATE", "Duplicate", FURKMOD_CMD|SDLK_d),
D("SAMPLE_LIST_OPEN", "Open", 0),
D("SAMPLE_LIST_OPEN_REPLACE", "Open (replace current)", 0),
D("SAMPLE_LIST_OPEN_RAW", "Import raw data", 0),
D("SAMPLE_LIST_OPEN_REPLACE_RAW", "Import raw data (replace current)", 0),
D("SAMPLE_LIST_SAVE", "Save", 0),
D("SAMPLE_LIST_MOVE_UP", "Move up", FURKMOD_SHIFT|SDLK_UP),
D("SAMPLE_LIST_MOVE_DOWN", "Move down", FURKMOD_SHIFT|SDLK_DOWN),
@ -642,6 +667,7 @@ const FurnaceGUIActionDef guiActions[GUI_ACTION_MAX]={
D("SAMPLE_ZOOM_AUTO", "Toggle auto-zoom", FURKMOD_CMD|SDLK_0),
D("SAMPLE_MAKE_INS", "Create instrument from sample", 0),
D("SAMPLE_SET_LOOP", "Set loop to selection", FURKMOD_CMD|SDLK_l),
D("SAMPLE_CREATE_WAVE", "Create wavetable from selection", FURKMOD_CMD|SDLK_w),
D("SAMPLE_MAX", "", NOT_AN_ACTION),
D("ORDERS_MIN", "---Orders", NOT_AN_ACTION),
@ -690,6 +716,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_FILE_AUDIO,"",ImVec4(1.0f,1.0f,0.5f,1.0f)),
D(GUI_COLOR_FILE_WAVE,"",ImVec4(1.0f,0.75f,0.5f,1.0f)),
D(GUI_COLOR_FILE_VGM,"",ImVec4(1.0f,1.0f,0.5f,1.0f)),
D(GUI_COLOR_FILE_ZSM,"",ImVec4(1.0f,1.0f,0.5f,1.0f)),
D(GUI_COLOR_FILE_FONT,"",ImVec4(0.3f,1.0f,0.6f,1.0f)),
D(GUI_COLOR_FILE_OTHER,"",ImVec4(0.7f,0.7f,0.7f,1.0f)),
@ -769,8 +796,20 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_INSTR_SU,"",ImVec4(0.95f,0.98f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_NAMCO,"",ImVec4(1.0f,1.0f,0.0f,1.0f)),
D(GUI_COLOR_INSTR_OPL_DRUMS,"",ImVec4(0.3f,1.0f,0.9f,1.0f)),
D(GUI_COLOR_INSTR_OPM,"",ImVec4(0.2f,0.6f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_NES,"",ImVec4(0.4f,1.0f,0.3f,1.0f)),
D(GUI_COLOR_INSTR_MSM6258,"",ImVec4(1.0f,0.5f,0.7f,1.0f)),
D(GUI_COLOR_INSTR_MSM6295,"",ImVec4(1.0f,0.6f,0.9f,1.0f)),
D(GUI_COLOR_INSTR_ADPCMA,"",ImVec4(1.0f,1.0f,0.5f,1.0f)),
D(GUI_COLOR_INSTR_ADPCMB,"",ImVec4(1.0f,0.75f,0.5f,1.0f)),
D(GUI_COLOR_INSTR_SEGAPCM,"",ImVec4(1.0f,0.9f,0.6f,1.0f)),
D(GUI_COLOR_INSTR_QSOUND,"",ImVec4(1.0f,0.8f,0.3f,1.0f)),
D(GUI_COLOR_INSTR_YMZ280B,"",ImVec4(0.4f,0.5f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_RF5C68,"",ImVec4(1.0f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),
D(GUI_COLOR_CHANNEL_FG,"",ImVec4(1.0f,1.0f,1.0f,1.0f)),
D(GUI_COLOR_CHANNEL_FM,"",ImVec4(0.2f,0.8f,1.0f,1.0f)),
D(GUI_COLOR_CHANNEL_PULSE,"",ImVec4(0.4f,1.0f,0.2f,1.0f)),
D(GUI_COLOR_CHANNEL_NOISE,"",ImVec4(0.8f,0.8f,0.8f,1.0f)),
@ -814,6 +853,13 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_PATTERN_EFFECT_SYS_SECONDARY,"",ImVec4(0.0f,1.0f,0.5f,1.0f)),
D(GUI_COLOR_PATTERN_EFFECT_MISC,"",ImVec4(0.3f,0.3f,1.0f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_NULL,"",ImVec4(0.15f,0.15f,0.15f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_USED,"",ImVec4(0.15f,1.0f,0.15f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_OVERUSED,"",ImVec4(1.0f,1.0f,0.15f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_EXTREMELY_OVERUSED,"",ImVec4(1.0f,0.5f,0.15f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_COMBO_BREAKER,"",ImVec4(1.0f,0.15f,1.0f,1.0f)),
D(GUI_COLOR_PAT_MANAGER_UNUSED,"",ImVec4(1.0f,0.15f,0.15f,1.0f)),
D(GUI_COLOR_PIANO_BACKGROUND,"",ImVec4(0.0f,0.0f,0.0f,1.0f)),
D(GUI_COLOR_PIANO_KEY_BOTTOM,"",ImVec4(1.0f,1.0f,1.0f,1.0f)),
D(GUI_COLOR_PIANO_KEY_TOP,"",ImVec4(0.0f,0.0f,0.0f,1.0f)),
@ -833,7 +879,9 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
};
#undef D
// define systems.
// define chips here
// all chips
const int availableSystems[]={
DIV_SYSTEM_YM2612,
DIV_SYSTEM_YM2612_EXT,
@ -902,5 +950,121 @@ const int availableSystems[]={
DIV_SYSTEM_MSM6258,
DIV_SYSTEM_MSM6295,
DIV_SYSTEM_RF5C68,
DIV_SYSTEM_SNES,
DIV_SYSTEM_PCM_DAC,
0 // don't remove this last one!
};
// FM
const int chipsFM[]={
DIV_SYSTEM_YM2612,
DIV_SYSTEM_YM2612_EXT,
DIV_SYSTEM_YM2612_FRAC,
DIV_SYSTEM_YM2612_FRAC_EXT,
DIV_SYSTEM_YM2151,
DIV_SYSTEM_YM2610,
DIV_SYSTEM_YM2610_EXT,
DIV_SYSTEM_YM2610_FULL,
DIV_SYSTEM_YM2610_FULL_EXT,
DIV_SYSTEM_YM2610B,
DIV_SYSTEM_YM2610B_EXT,
DIV_SYSTEM_YMU759,
DIV_SYSTEM_OPN,
DIV_SYSTEM_OPN_EXT,
DIV_SYSTEM_PC98,
DIV_SYSTEM_PC98_EXT,
DIV_SYSTEM_OPLL,
DIV_SYSTEM_OPLL_DRUMS,
DIV_SYSTEM_VRC7,
DIV_SYSTEM_OPL,
DIV_SYSTEM_OPL_DRUMS,
DIV_SYSTEM_Y8950,
DIV_SYSTEM_Y8950_DRUMS,
DIV_SYSTEM_OPL2,
DIV_SYSTEM_OPL2_DRUMS,
DIV_SYSTEM_OPL3,
DIV_SYSTEM_OPL3_DRUMS,
DIV_SYSTEM_OPZ,
0 // don't remove this last one!
};
// square
const int chipsSquare[]={
DIV_SYSTEM_SMS,
DIV_SYSTEM_AY8910,
DIV_SYSTEM_PCSPKR,
DIV_SYSTEM_SAA1099,
DIV_SYSTEM_VIC20,
0 // don't remove this last one!
};
// wavetable
const int chipsWave[]={
DIV_SYSTEM_PCE,
DIV_SYSTEM_X1_010,
DIV_SYSTEM_SWAN,
DIV_SYSTEM_BUBSYS_WSG,
DIV_SYSTEM_N163,
DIV_SYSTEM_FDS,
DIV_SYSTEM_SCC,
DIV_SYSTEM_SCC_PLUS,
DIV_SYSTEM_NAMCO,
DIV_SYSTEM_NAMCO_15XX,
DIV_SYSTEM_NAMCO_CUS30,
0 // don't remove this last one!
};
// specialized
const int chipsSpecial[]={
DIV_SYSTEM_GB,
DIV_SYSTEM_NES,
DIV_SYSTEM_C64_8580,
DIV_SYSTEM_C64_6581,
DIV_SYSTEM_SFX_BEEPER,
DIV_SYSTEM_DUMMY,
DIV_SYSTEM_SOUND_UNIT,
DIV_SYSTEM_TIA,
DIV_SYSTEM_AY8930,
DIV_SYSTEM_LYNX,
DIV_SYSTEM_VERA,
DIV_SYSTEM_PET,
DIV_SYSTEM_VRC6,
DIV_SYSTEM_MMC5,
0 // don't remove this last one!
};
// sample
const int chipsSample[]={
DIV_SYSTEM_SEGAPCM,
DIV_SYSTEM_SEGAPCM_COMPAT,
DIV_SYSTEM_AMIGA,
DIV_SYSTEM_QSOUND,
DIV_SYSTEM_X1_010,
DIV_SYSTEM_YMZ280B,
DIV_SYSTEM_MSM6258,
DIV_SYSTEM_MSM6295,
DIV_SYSTEM_RF5C68,
DIV_SYSTEM_PCM_DAC,
DIV_SYSTEM_ES5506,
0 // don't remove this last one!
};
const int* chipCategories[]={
availableSystems,
chipsFM,
chipsSquare,
chipsWave,
chipsSpecial,
chipsSample,
NULL
};
const char* chipCategoryNames[]={
"All chips",
"FM",
"Square",
"Wavetable",
"Special",
"Sample",
NULL
};