From 0946d2388301cd59407d448a1e16686fe76a72e9 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Sat, 6 Aug 2022 00:39:09 -0500 Subject: [PATCH] Game Boy: fix phase reset macro when anti-click is --- src/engine/platform/gb.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/engine/platform/gb.cpp b/src/engine/platform/gb.cpp index 4d10d7d22..4067e9f17 100644 --- a/src/engine/platform/gb.cpp +++ b/src/engine/platform/gb.cpp @@ -220,6 +220,10 @@ void DivPlatformGB::tick(bool sysTick) { if (chan[i].std.phaseReset.had) { if (chan[i].std.phaseReset.val==1) { chan[i].keyOn=true; + if (i==2) { + antiClickWavePos=0; + antiClickPeriodCount=0; + } } } if (i==2) {